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Cacomixtle Sage
Elysium
Level 404
Warrior
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21 days 46 minutes ago
I don't like being too reiterative, but I just finished a few kill tasks and damn, playing ranger is very annoying, please reconsider this "balance"!
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Ron Premium
Elysium
Level 394
Warrior
S4
24
25
25K
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21 days 23 minutes ago
Ranger nerfs should be reconsidered. There's no reason to tone down this class. The devs could prioritize improving the other classes that actually need it.
Many players have already made great suggestions for tweaking or reworking subclasses that need a boost in PvP, PvM, or both. So why has the staff simply ignored them? Subclass Balance Thread - Proposals: www.zezeniaonline.com/forum/thread/20736 |
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Millasz Player
Pharos
Level 503
Warrior
S9
23K
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20 days 14 hours ago Ranger nerfs should be reconsidered. There's no reason to tone down this class. The devs could prioritize improving the other classes that actually need it. Many players have already made great suggestions for tweaking or reworking subclasses that need a boost in PvP, PvM, or both. So why has the staff simply ignored them? Subclass Balance Thread - Proposals: www.zezeniaonline.com/forum/thread/20736 It's still too strong for PvP. WAY TOO STRONG. A basic hit does 1k, Barbed Arrow does 1.5k, plus any other spell, and you're dealing 3.5k damage per second. That doesn't seem weak to you, does it? Everyone switched to Ranger because it was way too overpowered... 95% of the players were Rangers. |
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Cacomixtle Sage
Elysium
Level 404
Warrior
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20 days 8 hours ago Ranger nerfs should be reconsidered. There's no reason to tone down this class. The devs could prioritize improving the other classes that actually need it. Many players have already made great suggestions for tweaking or reworking subclasses that need a boost in PvP, PvM, or both. So why has the staff simply ignored them? Subclass Balance Thread - Proposals: www.zezeniaonline.com/forum/thread/20736 It's still too strong for PvP. WAY TOO STRONG. A basic hit does 1k, Barbed Arrow does 1.5k, plus any other spell, and you're dealing 3.5k damage per second. That doesn't seem weak to you, does it? Everyone switched to Ranger because it was way too overpowered... 95% of the players were Rangers. Then balance its PvP qualities! this nerf affects PvE environment the most, so even if you are right, these changes still make no sense. |
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Hexecutioner Player
Elysium
Level 105
Mage
1K
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20 days 3 hours ago (Last edited 20 days 2 hours ago)
Ranger is obviously strong in PVP—that's a fact—which is why their HP per level should be reduced to sit in the middle of Warrior and Mage. They're strong because they have too much HP, not only based on single target damage in PVP;
In no other MMORPG do archers classes have the same HP as tank classes; Besides, Ranger was designed to have the highest single-target damage in the game; However, their PVE damage, specifically the AOE damage from ricochets and areal arrow stat, should be restored to the state before the previous update. |
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Aegislash Player
Aegis
Level 10
Ranger
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20 days 23 minutes ago (Last edited 20 days 20 minutes ago)
Imagine creating a playstyle for ROGUES where they stand on traps to be able to hunt properly and, later on, nerf the only thing you gave the subclass, instead of reducing lifesteal and dmg of the OTHER SUBCLASS that is the actual focus of unbalance, or maybe reduce the areal chance of bows/crossbows
Also, theres only a few up to date respawns that rangers wont get close to any mobs, solo or teamhunting, and even if you're not aiming at a mob close to you, their AoE stuff wont trigger Congratz on isolating rangers from the game This game is a joke
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Jaguara Megazord Premium
Pharos
Level 2001
Ranger
S6
24
25
84K
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19 days 13 hours ago (Last edited 19 days 13 hours ago)
It’s never about balancing; it’s always about killing off a class. The STAFF is constantly working against the players.
F Ranger ![]()
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Can I Hit Player
Pharos
Level 467
Warrior
S9
169K
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19 days 5 hours ago
Wish they would give me a day or two balancing this, cause it's just getting worse and worse. There NEEDS to be a combat triangle. PVP and PVE damage NEEDS to be split so it's far easier to work with.
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Maatheuzinhoo Premium
Elysium
Level 1928
Mage
24
25
2K
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18 days 20 hours ago
Congratulations on your work, staff! I really liked the Smooth Walking feature, and I also loved the Halloween event!
Please, staff, we really need more content, especially new hunting areas, quests, and bosses. Thank you for your hard work! |
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Sonnema Player
Pharos
Level 363
Mage
S9
S8
S7
S2
140K
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18 days 8 hours ago Wish they would give me a day or two balancing this, cause it's just getting worse and worse. There NEEDS to be a combat triangle. PVP and PVE damage NEEDS to be split so it's far easier to work with. Give this man a job!!!! |