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Guardian Striker Player
Elysium
Level 30
Warrior
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16 days 16 hours ago
Come on, CM MERCURY
It’s really time to break the silence and give the players an update. We’ve waited long enough, and it’s about time you released something for the game or at least told us what’s happening behind the scenes We understand that game development takes time and that things don’t always go according to plan, but staying completely silent for months isn’t helping anyone Give us something—anything—to show that the game hasn’t been forgotten. . . . . . . . . . . . . . . |
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Millasz Player
Pharos
Level 503
Warrior
S9
23K
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16 days 8 hours ago |
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Methanol Player
Zera
Level 12
Mage
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14 days 20 hours ago
ZzzZzzZzzZZzzzZzzZZzzZzzZZzzZZ'STAFF
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The Demonslayer Player
Elysium
Level 15
Warrior
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13 days 2 hours ago (Last edited 13 days 2 hours ago)
warlock among the mages is goated for pvp dmg but deserves a new spell to complete the combo in pvm ; barbarian is the worst subclass to pvp when it should have the highest base hit to cause the best single target dmg, limited only by the close range in battles, i mean more auto attack dmg than rangers with ricochet+arial arrow, now about pvm, barbarian only requires more multi target dmg or mass dmg, maybe a 2nd wave to their main spell, cuz it earns xp hour 50% under marks, rogue and pyros
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Yux Player
Elysium
Level 240
Warrior
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11 days 14 hours ago
A new 5s spell is the best solution in terms of improving warlock's damage output and addressing their hunting issues.
Millasz has already proposed a great idea, showing the dimensions this spell would need to smooth out the gameplay and definitely put an end to this situation warlocks are currently facing: Concerning barbarians, I support the suggestion of adding a second wave corresponding to approximately 25%–33% of Rage of Fury's damage, improving damage output in hunting context and finally solve their underwhelming experience gain. |
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Uncle Blackmoore Premium
Elysium
Level 753
Warrior
S9
24
25
35K
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11 days 10 hours ago A new 5s spell is the best solution in terms of improving warlock's damage output and addressing their hunting issues. Millasz has already proposed a great idea, showing the dimensions this spell would need to smooth out the gameplay and definitely put an end to this situation warlocks are currently facing: Concerning barbarians, I support the suggestion of adding a second wave corresponding to approximately 25%–33% of Rage of Fury's damage, improving damage output in hunting context and finally solve their underwhelming experience gain. Change Cross of Annihilation to the shape of celtic cross around the player, so it gives bigger aerial dmg but whole idea remains the same. Cool, right? I just made it up xD |
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Yux Player
Elysium
Level 240
Warrior
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11 days 3 hours ago A new 5s spell is the best solution in terms of improving warlock's damage output and addressing their hunting issues. Millasz has already proposed a great idea, showing the dimensions this spell would need to smooth out the gameplay and definitely put an end to this situation warlocks are currently facing: Concerning barbarians, I support the suggestion of adding a second wave corresponding to approximately 25%–33% of Rage of Fury's damage, improving damage output in hunting context and finally solve their underwhelming experience gain. Change Cross of Annihilation to the shape of celtic cross around the player, so it gives bigger aerial dmg but whole idea remains the same. Cool, right? I just made it up xD Do you mean something like this?
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Hexecutioner Player
Elysium
Level 104
Mage
1K
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10 days 16 hours ago A new 5s spell is the best solution in terms of improving warlock's damage output and addressing their hunting issues. Millasz has already proposed a great idea, showing the dimensions this spell would need to smooth out the gameplay and definitely put an end to this situation warlocks are currently facing: Concerning barbarians, I support the suggestion of adding a second wave corresponding to approximately 25%–33% of Rage of Fury's damage, improving damage output in hunting context and finally solve their underwhelming experience gain. Change Cross of Annihilation to the shape of celtic cross around the player, so it gives bigger aerial dmg but whole idea remains the same. Cool, right? I just made it up xD Do you mean something like this? ![]() This could work very well to increase AoE damage for warlock. Nevertheless, the 2° wave should also be removed to prevent excessive damage, keeping only the damage increase on the special talent, Immolation. |
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Markzman Player
Elysium
Level 10
Ranger
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9 days 9 hours ago Concerning barbarians, I support the suggestion of adding a second wave corresponding to approximately 25%–33% of Rage of Fury's damage, improving damage output in hunting context and finally solve their underwhelming experience gain. Inserting another wave to rage of fury might finish barbarians' low damage problem, above all, at late game By doing so, it preserves the subclass essence, that dishes out damage just to targets on near tiles Rangers became powerful due to the areal spells boost they received particularly last year Just look at how marksmen went from being one of the worst subclasses to being neck and neck with pyromancers now What barbarians are missing is a boost to their area spells, but not a larger area, not by raising the number of tiles! So they merely demand higher damage for their tight area spells |
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Lady Hells Player
Elysium
Level 33
Mage
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6 days 21 hours ago
Its just sad. No community manager has answered yet. @CM Mercury
After 4 months of discussion, all kinds of players have been coming up with good ideas to improve the game. But what do we see? They couldn’t care less. @Administration |