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Maverick Sorcerer
Player

Outfit
Elysium
Level 56
Mage
12th August 2026 04:34:23 (Last edited 12th August 2026 04:51:36)

BARBARIANS



Create a new buff spell called Berserk: a permanent buff spell that can be activated along with Frenzy.

Similar to the Warlock buff spells: Dark Gathering and Absorbing Aura, which can both be active at the same time.

This new buff could grant a 10% damage boost at the cost of reducing Magic Resistance by 10%.

This gives players the freedom to decide when it is best to activate the spell and whether sacrificing part of their magical defense is worth the increased damage output.

It also allows Barbarians to stand out more in PvP through their raw damage potential, making the full critical hit boost equipment set a more viable and rewarding option to barbarians, not only for rangers.





WARLOCKS



Create a new attack spell using the same damage formula as Fire Rain (2s cooldown) from Pyromancers, so with lower damage than Whirlwind or Mortal Melody.

This new attack spell could have between 4–5s cooldown, raising warlok's life-steal gain//turn.



Zezenia Online Forum Screenshot
Hexecutioner
Player

Outfit
Elysium
Level 104
Mage
1K
13th August 2026 01:54:10

Quoting Maverick Sorcerer:
BARBARIANS



Create a new buff spell called Berserk: a permanent buff spell that can be activated along with Frenzy.

Similar to the Warlock buff spells: Dark Gathering and Absorbing Aura, which can both be active at the same time.

This new buff could grant a 10% damage boost at the cost of reducing Magic Resistance by 10%.

This gives players the freedom to decide when it is best to activate the spell and whether sacrificing part of their magical defense is worth the increased damage output.

It also allows Barbarians to stand out more in PvP through their raw damage potential, making the full critical hit boost equipment set a more viable and rewarding option to barbarians, not only for rangers.





WARLOCKS



Create a new attack spell using the same damage formula as Fire Rain (2s cooldown) from Pyromancers, so with lower damage than Whirlwind or Mortal Melody.

This new attack spell could have between 4–5s cooldown, raising warlok's life-steal gain//turn.



Zezenia Online Forum Screenshot





I like proposals that add more depth to each subclass. Instead simply adding more power. Seeking to define what makes them unique.



Really interesting buff proposal for barbarians. As for warlocks, unusual shape for the spell, but it keeps the gameplay a bit challenging, as it should be.
Millasz
Player

Outfit
Pharos
Level 503
Warrior
S9
23K
13th August 2026 15:32:24

Zezenia Online Forum Screenshot

This would help the Warlock a little, but it still wouldn’t be enough. Its life steal is very weak, its buff is the worst among the mages, it has less HP, and when it reaches high levels, it falls off a lot, really a lot.
Hexecutioner
Player

Outfit
Elysium
Level 104
Mage
1K
13th August 2026 18:38:06

Quoting Millasz:
Zezenia Online Forum Screenshot

This would help the Warlock a little, but it still wouldn’t be enough. Its life steal is very weak, its buff is the worst among the mages, it has less HP, and when it reaches high levels, it falls off a lot, really a lot.


Amazing Idea! It seems well balanced: Higher damage (close) X Lower damage (edges), like Inferno, helps to sustain the HP, especially when the warlock is hunting alone.
Yux
Player

Outfit
Elysium
Level 240
Warrior
14th August 2026 17:01:28

Quoting Millasz:
Zezenia Online Forum Screenshot

This would help the Warlock a little, but it still wouldn’t be enough. Its life steal is very weak, its buff is the worst among the mages, it has less HP, and when it reaches high levels, it falls off a lot, really a lot.


I like this approach, a new AoE around the caster that doesn't require constantly turning the character every 2 seconds.
I think it fits the warlock's solo hunting role. Playing as warlock is really exhausting in PvE due to the spell combination cross + whirlwind, and everyone knows that.
For the damage, I would suggest
#1 - close dmg: roughly the same damage as whirlwind;
#2 - middle damage: around 75% of whirlwind's damage
#3 - the edges: around 66% of whirlwind's damage.
Yux
Player

Outfit
Elysium
Level 240
Warrior
14th August 2026 17:23:14

Quoting Maverick Sorcerer:
BARBARIANS



Create a new buff spell called Berserk: a permanent buff spell that can be activated along with Frenzy.

Similar to the Warlock buff spells: Dark Gathering and Absorbing Aura, which can both be active at the same time.

This new buff could grant a 10% damage boost at the cost of reducing Magic Resistance by 10%.

This gives players the freedom to decide when it is best to activate the spell and whether sacrificing part of their magical defense is worth the increased damage output.

It also allows Barbarians to stand out more in PvP through their raw damage potential, making the full critical hit boost equipment set a more viable and rewarding option to barbarians, not only for rangers.


Good deal, +1 from me. That’s pretty even to barbs',
It sounds like a solid buff. And honestly, barbs could use more ways to lean into the 'glass-cannon' playstyle.
Then, perhaps, the full crit setup actually worth running in PvP would be a huge W.
Feels like a good middle ground without making barbs cracked. .. .. .
Norzan
Player

Outfit
Pharos
Level 21
Mage
15th August 2026 02:22:54

Quoting Yux:
Quoting Maverick Sorcerer:
BARBARIANS



Create a new buff spell called Berserk: a permanent buff spell that can be activated along with Frenzy.

Similar to the Warlock buff spells: Dark Gathering and Absorbing Aura, which can both be active at the same time.

This new buff could grant a 10% damage boost at the cost of reducing Magic Resistance by 10%.

This gives players the freedom to decide when it is best to activate the spell and whether sacrificing part of their magical defense is worth the increased damage output.

It also allows Barbarians to stand out more in PvP through their raw damage potential, making the full critical hit boost equipment set a more viable and rewarding option to barbarians, not only for rangers.


Good deal, +1 from me. That’s pretty even to barbs',
It sounds like a solid buff. And honestly, barbs could use more ways to lean into the 'glass-cannon' playstyle.
Then, perhaps, the full crit setup actually worth running in PvP would be a huge W.
Feels like a good middle ground without making barbs cracked. .. .. .




it clearly make them more interesting to play in mid and endgame where barbarians can struggle by the limited range of their spells

the risk-reward would be an acceptable trade-off for this buff, taking into account that barbarians should at least have the potential to deal significant damage to their enemies, even if barbarians have fewer resources than mages or rangers, particularly in pvp situations
Aegislash
Player

Outfit
Aegis
Level 10
Ranger
15th August 2026 21:11:43

Administration , CM Mercury, Lupus Aurelius & Ritari


Several great ideas have been written by players and still not a single comment from the staff or devs.


Also players have been stuck at level 2000, caused by a xp bug and nobody cares enough to fix it?


= so many weeks of silence!


C’mon, seriously???
Methanol
Player

Outfit
Zera
Level 12
Mage
16th August 2026 18:27:57

looks like the captain has abandoned ship ’cause the ship is sinking and the crew is just watching it go down :/
Angel Spirit
Player

Outfit
Elysium
Level 548
Mage
24
25
10K
16th August 2026 18:44:21

Quoting Methanol:
looks like the captain has abandoned ship ’cause the ship is sinking and the crew is just watching it go down :/


not even watching
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