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Maverick Sorcerer
Player

Outfit
Elysium
Level 56
Mage
1 day 7 hours ago (Last edited 1 day 7 hours ago)

BARBARIANS



Create a new buff spell called Berserk: a permanent buff spell that can be activated along with Frenzy.

Similar to the Warlock buff spells: Dark Gathering and Absorbing Aura, which can both be active at the same time.

This new buff could grant a 10% damage boost at the cost of reducing Magic Resistance by 10%.

This gives players the freedom to decide when it is best to activate the spell and whether sacrificing part of their magical defense is worth the increased damage output.

It also allows Barbarians to stand out more in PvP through their raw damage potential, making the full critical hit boost equipment set a more viable and rewarding option to barbarians, not only for rangers.





WARLOCKS



Create a new attack spell using the same damage formula as Fire Rain (2s cooldown) from Pyromancers, so with lower damage than Whirlwind or Mortal Melody.

This new attack spell could have between 4–5s cooldown, raising warlok's life-steal gain//turn.



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Hexecutioner
Player

Outfit
Elysium
Level 102
Mage
10 hours 16 minutes ago

Quoting Maverick Sorcerer:
BARBARIANS



Create a new buff spell called Berserk: a permanent buff spell that can be activated along with Frenzy.

Similar to the Warlock buff spells: Dark Gathering and Absorbing Aura, which can both be active at the same time.

This new buff could grant a 10% damage boost at the cost of reducing Magic Resistance by 10%.

This gives players the freedom to decide when it is best to activate the spell and whether sacrificing part of their magical defense is worth the increased damage output.

It also allows Barbarians to stand out more in PvP through their raw damage potential, making the full critical hit boost equipment set a more viable and rewarding option to barbarians, not only for rangers.





WARLOCKS



Create a new attack spell using the same damage formula as Fire Rain (2s cooldown) from Pyromancers, so with lower damage than Whirlwind or Mortal Melody.

This new attack spell could have between 4–5s cooldown, raising warlok's life-steal gain//turn.



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I like proposals that add more depth to each subclass. Instead simply adding more power. Seeking to define what makes them unique.



Really interesting buff proposal for barbarians. As for warlocks, unusual shape for the spell, but it keeps the gameplay a bit challenging, as it should be.
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