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Alvesz Charlover Player
Elysium
Level 281
Warrior
S3
24
11K
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7th January 2023 07:40:18 Afegao Bolado took top exp yesterday, 203kk exp in a day on 1x on a level 250 pyromancer. He took 50 levels in 3 days. Go on and get it done on any other vocation, you cant. Ive played the seasonal server on a pyromancer and peaked 290kk experience in a day, i know for a fact that takes atleast 10hours to gain that experience. It got to a point where i nearly reached 1kkk experience in one week, thats roughly 500 -> 530 in a week. Go on any other vocation and do that, you cant. During the double experience event i took 600kk experience in 3 days, hunting 2 hours a day. ![]() I would like to see any1 getting that amount of experience. Again, you cant. Pyromancers broke the game and will continue to so so until it gets deleted. I believe our friend Afegao bolado made this xp delivering collect. it would be kind of strange to do the same xp only hunting being that it is limited to less than maybe 5kk of xp/hour with boosts in elysium. but yes somewhat equality in xp/h of hunting classes would be great. pyro and warriors 20 to 30kk warlock shaman and ranger 15 to 20 kk xp/h would be a good start, that's clear in elysium, I don't know how it would be in pharos. I believe twice or half as much. nerfing the already current classes only harms what is already horrible in the game |
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Silencerxz Player
Elysium
Level 336
Ranger
S5
S4
24
25
41K
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7th January 2023 10:21:07
I believe Afegao made it on collects I saw he was buying them. Also, he might have tons of collects because he played in the past :D
If nobody wouldnt respond, another time you pointed something without any knowledge and people that didnt knew, would say; omg 220 pyro 1 day 200 mln omg probably he is making 20 mln/h kekeke nerffffff jajaja kkkkkk Why you havent point last 5 months a paladin from our server is making everyday 100mln + exp? And its all even after cleave 3s, plus he is dying really rarely,which is important right now. Conclusion? Cleave 5 s cooldown you must nerf paladin omg Staff nerf the paladin best exp everyday first place on the last seasonals nerf paladin he can block everything and he can make good exp nerfffff |
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Silencerxz Player
Elysium
Level 336
Ranger
S5
S4
24
25
41K
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7th January 2023 12:45:54 (Last edited 7th January 2023 12:47:14)
@Godzilla, Staff
According to what you wrote, 1kkk in one week on server x 2 is not much, some paladins on elysium which is x 1 made 1kkk in one week couple of times when there was double exp weekends :) Whats the coclusion?:D nerfff who?:D Btw on seasonals you guys exp only on dark knight hard core resp, every other respawns have similiar k/h to other classes. If there were death loss penaltys on previos two seasonals, probably most of pyro that were exping there on seasonals would loose more lvls than made there, Staff can somehow see the deaths history on those characters I am sure. The solution is to NERF the HARD CORE respawn of DARK KNIGHTs. Thats the only place where pyro can overpower like that ( and the only place where godzilla is exping ;), so nerf that place. And until Staff Nerf HC DK, Godzilla dont exp there, dont abuse game weakness for your profit, its against the rules :) @Staff When You will be nerfing HC DK, dont remember to nerf mighty magician werebears spawn, some paladins make there massive amount of exp and profit for many months (years?) for sure You know who I mean :) The only solution of problem of godzilla is to nerf the overpowerd spot, thats all. Its the only place where pyro is making such a diffrence. Other Hard core spawns are the same for pyro's and paladins/barbs, according to what can be seen on boost window. According to what I wrote, compared to 4 other classes, Staff should nerf barb, pala and pyro or make stronger and more attractive shaman, rogue, marks and warlock ;) <<< I would take option 2 to make stronger other classes, but if You choose the godzilla way, dont forget to nerf paladin and barbarian along with pyro ;) |
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Silencerxz Player
Elysium
Level 336
Ranger
S5
S4
24
25
41K
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7th January 2023 12:52:58
@Public Test Server
1000 stack is a great thing, so fari havent noticed any bugs/problems with that The new monsters are great, I will enjoy them after the update will launch, but I would make this place's bigger and add some floors, so there will be possibility to make there nice team hunts with blocker, healer and Aoe damage dealers like pyro wrl and marksman |
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Aquaplay Player
Elysium
Level 106
Warrior
S4
S3
S2
43K
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7th January 2023 13:13:18
about the spawns.. i liked them both, the soul harvester is an ok spawn to do a task for 1 or 2 players.. i would increase some monsters but ok. a soul spawn for group hunting is required. the templar spawn is good, to do task in 1 or 2 and up to 3 players .. but a group hunting place to support the high level is essential for both spawn .. about the templar priest, there will be a spawn only of them ? I think it would be cool, a spawn to do a task and a spawn for a group hunt .. I liked the monsters, the current test server spawns.. a good place to do a task but not yet for a group hunt... here are my ideas, overall good work and hope to see more monsters and game improvement attitudes soon as it was now <3
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GM Viper Game Master |
7th January 2023 13:18:12 and being aware, what do you intend to do? I don't think nerfing pyro is the ideal solution and I hope that's not the intention.. @viper I have my ideas but those need to be discussed internally, we are reading everything being said here but keep it civil and don't start to insult or accuse each other. I see a few problems my self with Pyro : The very high damage output that gives alot of lifesteal. Everything Pyro has is aoe, while the other two mage classes have alot of single target. And ofc due to that aoe alot better exp then the rest of the classes. |
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Sonnema Player
Pharos
Level 363
Mage
S9
S8
S7
S2
140K
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7th January 2023 13:22:53 (Last edited 7th January 2023 14:06:34) @Godzilla, Staff According to what you wrote, 1kkk in one week on server x 2 is not much, some paladins on elysium which is x 1 made 1kkk in one week couple of times when there was double exp weekends :) Whats the coclusion?:D nerfff who?:D Btw on seasonals you guys exp only on dark knight hard core resp, every other respawns have similiar k/h to other classes. If there were death loss penaltys on previos two seasonals, probably most of pyro that were exping there on seasonals would loose more lvls than made there, Staff can somehow see the deaths history on those characters I am sure. The solution is to NERF the HARD CORE respawn of DARK KNIGHTs. Thats the only place where pyro can overpower like that ( and the only place where godzilla is exping ;), so nerf that place. And until Staff Nerf HC DK, Godzilla dont exp there, dont abuse game weakness for your profit, its against the rules :) @Staff When You will be nerfing HC DK, dont remember to nerf mighty magician werebears spawn, some paladins make there massive amount of exp and profit for many months (years?) for sure You know who I mean :) The only solution of problem of godzilla is to nerf the overpowerd spot, thats all. Its the only place where pyro is making such a diffrence. Other Hard core spawns are the same for pyro's and paladins/barbs, according to what can be seen on boost window. According to what I wrote, compared to 4 other classes, Staff should nerf barb, pala and pyro or make stronger and more attractive shaman, rogue, marks and warlock ;) <<< I would take option 2 to make stronger other classes, but if You choose the godzilla way, dont forget to nerf paladin and barbarian along with pyro ;) I'll explain this one more time okay? apparently you know all about me but clearly you dont, its also funny how you kissed my ass on everest and now go full mental because i say something that doesnt go by ur liking. On seasonal server, Dynasol, took 1kkk experience on 1x, after level 450 it was 1x exp rate. You stopped leveling at 402 so you know for fact that i was on 1x exp, you should also know that it wasnt double exp at that time, so according to your numbers that is still DOUBLE the experience of the top tier warriors in elysium. Its easy to mention "pyro doesnt need nerfing, theyre not overpowered" when you dont play one. Currently i peak 57kk an hour (28.5kk on 1x) in hardcore dk's, its the best spawn for sure but not by far. Duo hunting that spawn drops my exp to 42.5kk (21.25kk on 1x) while a level 560 paladin is hunting there also by himself which is on 21.5kk (10.75kk an hour on 1x) So, im 1.9x more experience than him when im duo and 2.65x more exp when im solo. P.S. im not only hunting hardcore dark knights :) Edit; HC devil -2 becomes the best spawn at 650 +/-. - Godzilla |
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Kytro Player
Titan
Level 126
Warrior
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7th January 2023 14:13:28
I'd like to make a note about the shaman and see what you guys think. the healing that goes up from a shaman with rejuvenation lvl 500 is 500+- the healing of a shaman level 940 is 750+-.
I believe that is a very small difference and that makes the shaman not evolve well in the specific aspects in relation to classes. |
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Silencerxz Player
Elysium
Level 336
Ranger
S5
S4
24
25
41K
|
7th January 2023 15:27:00 (Last edited 7th January 2023 18:30:24)
If you taking writing with somebody as an a** licking, yeah, you have mental problems. Friends told me what tools do you use, and some of them saw u streaming and thats why all know what things you use to improve your hunting. Btw you hide yourself very good there, act normal, so for somebody from elysium which dont know and dont care pharos community, and tbh have it deep in *** was hard to identify its you. You havent answer to any other arguments with barbs/paladin exp, like you would have eye patches and only nerf nerf nerf pyro pyro pyro... omg... Btw so far I thought you are talking about your exp on pharos, you could reveal your great secret and specify what character and on what rates you are talking about. Anyway, a friend 520 pyro told, that he have 18-18,5kk on HC DK, so its hard to believe in 28 for me. And I play a pyromancer as well, dont have 500 yet, but numbers that I am making right now aren't very overpowered (maybe because I am playing manual, who knew?).
HC devil is being hunted as well by pyro's and paladins/barbs. Just nerfe HC DK and the nerfing problem is solved. @GM Viper maybe add to a pyro buff, the fire shield, a debuff, like shaman or rangers does (-% on mana amount). to existing stats of fire shield add for example -6 or 8% life steal, anyway it would have sense from logic point (pyro would lose his life steal so it would decrease his healing abilities on such crowded places) maybe change the 2s spell from being areal to non areal, but the best solution would be to buff other classes... Compare levels and amount of people that played last seasonal rangers to warriors and pyromancers, even shamans and warlocks had higher lvls and people played them more likely. Shaman should be improved somehow in solo playing, but we know that when they play in team with blocker, they are making still close to the best experience in the game ( there are a few example's of players that team up and made very quickly big lvls on pala and shaman on several spots). The problem might be, that there is not too many people playing this game, so people play mostly solo and they choose aoe professions... Maybe thats just all? @Test Server Please add description of rogue buff about those 4% absorbing damage (CM Mercury told once about that). Btw is it working? As well You can add to the stats window % physical from warriors talents. Yours Silencerxz Best Manual Rogue Everest |
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Claws Player
Pharos
Level 39
Mage
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7th January 2023 16:38:38 I see a few problems my self with Pyro : The very high damage output that gives alot of lifesteal. Everything Pyro has is aoe, while the other two mage classes have alot of single target. And ofc due to that aoe alot better exp then the rest of the classes. Want to balance the classes? it's very simple, exchange "Inferno" with "Meteor Shower", so Meteor will have the highest damage, and will have the 4sec of Casting, Inferno will have area damage, but reduced (old meteor damage) SIMPLE! The biggest problem with this game is that the Staff are people who don't really play the game, and are chosen just because they are friends with the owners. I've leveled several Pyromancers, I've been top level in this class several times, it's so simple to balance, just think a little. |