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Titanium Legs Player
Elysium
Level 152
Mage
S8
23K
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11th January 2023 00:27:00 "a level 900 that max 16kk/h and a level 600 that max 25kk/h, thats bizarre. thats imbalance. " Thats the subclass description- You are tanky, while being almost immortal you make a very good exp Pyro's, like subclass descritpion says, are most devastating dmg dealer while having limited defense, so its really easy to die while hunting hardcore on them- and by ded, they loose almost all exp for a whole hunt they made... BTW what exp is being made by 600 lvl rogue? (there's no 600 rogue btw, maybe becuase of the exp/h :D ) 9kk/h? 10? thats bizarre, thats imbalance... Also we can see how many of each subclass is on highscores, without any accusations like the GM said, about botting etc, we can clearly see, that warriors rulesss for many years, so please, instead of writing about nerfing pyro, just dont forget about improving other, 4 CLASSES, and then after that, think how to align all the classes in some way as i stated before, its pretty visible that you have limited experience in high level gameplay,16kk/h as a level 900 is horrible, and dont take it as offense. a high level pyro is very tanky, and a paladin at level 900 has to deal damage just bc of his level. the problem is that ppl take every coment here personaly. and i agree, ranger and shaman need urgency. |
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Ant Paladino Returns Player
Pharos
Level 118
Ranger
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11th January 2023 00:35:35
If the staff puts a target's pyro on, they will necessarily have to raise the damage of their spell since the pyro is the subclass with the most damage in the game
For the people who want to nerf the pyro because they better not say how to improve the other subclass I have this proposal for the staff to put 2 aoe spells for the shaman and warlock for the shaman: 1. elemental storm = inferno 2. shower of ice stalagmites = meteors for the warlock: 1. Evil Spirits = inferno 2.Phantom Strikes = meteors |
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Aquaplay Player
Elysium
Level 106
Warrior
S4
S3
S2
43K
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11th January 2023 00:58:31 (Last edited 11th January 2023 01:00:13) BTW what exp is being made by 600 lvl rogue? (there's no 600 rogue btw, maybe becuase of the exp/h :D ) 9kk/h? 10? thats bizarre, thats imbalance... Also we can see how many of each subclass is on highscores, without any accusations like the GM said, about botting etc, we can clearly see, that warriors rulesss for many years, so please, instead of writing about nerfing pyro, just dont forget about improving other, 4 CLASSES, and then after that, think how to align all the classes in some way +1 pyro doesn't need nerf.. the game needs content, be rich in more content and improve single classes that are "abandoned" |
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Lumbridge Player
Pharos
Level 265
Mage
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11th January 2023 00:59:28 (Last edited 11th January 2023 01:00:15)
@Sthunder
I believe this is a lot of lack of knowing what you are talking about, there is no need for these changes in warlock and shaman just to leave more over power... maybe some small changes may be viable like % more life and more tank... I believe that when you kill the creature with rock thurst the mana cost should be reverted to the character... I also think that pyromancer is "stolen" but is reasonably fair, no need for a nerf or anything... I'm really interested in more community more content for the game... I see a lot of lvl 100- for some reason feeling like they own the reason... just be capable of your own self analysis to be able to know if you should speak with so much propriety. about walorck i know absolutely nothing... but for shamans it is necessary a little less vanity towards the class. |
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Ant Paladino Returns Player
Pharos
Level 118
Ranger
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11th January 2023 04:20:01 @Sthunder I believe this is a lot of lack of knowing what you are talking about, there is no need for these changes in warlock and shaman just to leave more over power... maybe some small changes may be viable like % more life and more tank... I believe that when you kill the creature with rock thurst the mana cost should be reverted to the character... I also think that pyromancer is "stolen" but is reasonably fair, no need for a nerf or anything... I'm really interested in more community more content for the game... I see a lot of lvl 100- for some reason feeling like they own the reason... just be capable of your own self analysis to be able to know if you should speak with so much propriety. about walorck i know absolutely nothing... but for shamans it is necessary a little less vanity towards the class. Bro, you didn't realize that the problem here is the area attack spells Let's say if they nerf the pyro again the problem will continue with the barbarian and the paladin they will continue to make more experience than the others and the toxic people from zezenia will post that the barbarian and paladin need to be nerfed because they are making more exp than the other subclasses So this is where I ask you, do you prefer that they create area attack spells or that they eliminate all aoe spells for all subclasses? and have the staff create new single target spells for the subclasses |
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Sonnema Player
Pharos
Level 363
Mage
S9
S8
S7
S2
140K
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11th January 2023 07:04:50 (Last edited 11th January 2023 19:09:51)
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James Wix Player
Pharos
Level 54
Warrior
12K
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12th January 2023 00:44:58
NEW SERVER OR WE RIOT!!
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Titanium Legs Player
Elysium
Level 152
Mage
S8
23K
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12th January 2023 00:45:14 @Sthunder I believe this is a lot of lack of knowing what you are talking about, there is no need for these changes in warlock and shaman just to leave more over power... maybe some small changes may be viable like % more life and more tank... I believe that when you kill the creature with rock thurst the mana cost should be reverted to the character... I also think that pyromancer is "stolen" but is reasonably fair, no need for a nerf or anything... I'm really interested in more community more content for the game... I see a lot of lvl 100- for some reason feeling like they own the reason... just be capable of your own self analysis to be able to know if you should speak with so much propriety. about walorck i know absolutely nothing... but for shamans it is necessary a little less vanity towards the class. Bro, you didn't realize that the problem here is the area attack spells Let's say if they nerf the pyro again the problem will continue with the barbarian and the paladin they will continue to make more experience than the others and the toxic people from zezenia will post that the barbarian and paladin need to be nerfed because they are making more exp than the other subclasses So this is where I ask you, do you prefer that they create area attack spells or that they eliminate all aoe spells for all subclasses? and have the staff create new single target spells for the subclasses a nice suggestion is to leave depot and hunt hahahahaha, ppl cry too much. GO HUNT or you will make zero exp. |
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Nerve Player
Elysium
Level 243
Mage
1K
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12th January 2023 08:20:07 NEW SERVER OR WE RIOT!! I think they should fix some of the base issues like vocation balance(fun factor not just numbers), fix some of the main botting issues, changing bosses to daily/weekly bosses, add more things like dailies and things that reward people for actively playing the game. I would also re-work the task system to something more enjoyable and rewarding, I would also monetize and advertise the game a lot better than currently. |
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Silencerxz Player
Elysium
Level 336
Ranger
S5
S4
24
25
41K
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12th January 2023 12:18:35 NEW SERVER OR WE RIOT!! I think they should fix some of the base issues like vocation balance(fun factor not just numbers), fix some of the main botting issues, changing bosses to daily/weekly bosses, add more things like dailies and things that reward people for actively playing the game. I would also re-work the task system to something more enjoyable and rewarding, I would also monetize and advertise the game a lot better than currently. I agree with the monetize part 100% Botting issue also 100% balancing vocations only if its improving, not nerfing 100% Re-work task system, add a feature for new characters to advance in their skill faster, so they have motivation to catch up those skilled guys and at the end new people will stay at rangers/warriors instead of going into mages ( magic level, main mage skill is advancing just while exping). For example until 100 skill x 5, until 110 x 4 and so on... |