Dancore Player ![]()
Pharos
Level 506
Mage
|
19th April 2017 21:48:28
If you're going to make crit dmg secondary stats on gear how about fixing crit chance first so people wouldn't toss crit dmg items as their deco cuz they're useless.
300 hits with expertise potion and full expertise talents = 19 crits 300 hits with full expertise talents = 15 crits 300 hits plain = 5 crits Expertise potion should give 20% + full talents 5% and base 1%... So potion don't even work and we still would have to get insane boost just to hit 10% more? 10% is about 55 dmg average on my 156 +15 dist and how much would it be for the other community who don't have top dist? 30 dmg more every 20 hits? Yeah wont even feel in exp/h. It's just a flashy system which says critical hit once in a while and does nothing. Rework/fix the system or stop actually working on useless crap? Weather system????? Why would you ever even think about that when the game itself is so broken with small things like these. |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
19th April 2017 22:47:11 Quoting Dancore: If you're going to make crit dmg secondary stats on gear how about fixing crit chance first so people wouldn't toss crit dmg items as their deco cuz they're useless. 300 hits with expertise potion and full expertise talents = 19 crits 300 hits with full expertise talents = 15 crits 300 hits plain = 5 crits Expertise potion should give 20% + full talents 5% and base 1%... So potion don't even work and we still would have to get insane boost just to hit 10% more? 10% is about 55 dmg average on my 156 +15 dist and how much would it be for the other community who don't have top dist? 30 dmg more every 20 hits? Yeah wont even feel in exp/h. It's just a flashy system which says critical hit once in a while and does nothing. Rework/fix the system or stop actually working on useless crap? Weather system????? Why would you ever even think about that when the game itself is so broken with small things like these. I thought this as well, I messaged K-Z like 10x with no response. Crit hit might actually make some sort of difference if the 20% from the potion actually worked. |
Lion The Warmaster Player ![]()
Elysium
Level 143
Warrior
|
20th April 2017 10:51:55 Quoting Dancore: If you're going to make crit dmg secondary stats on gear how about fixing crit chance first so people wouldn't toss crit dmg items as their deco cuz they're useless. 300 hits with expertise potion and full expertise talents = 19 crits 300 hits with full expertise talents = 15 crits 300 hits plain = 5 crits Expertise potion should give 20% + full talents 5% and base 1%... So potion don't even work and we still would have to get insane boost just to hit 10% more? 10% is about 55 dmg average on my 156 +15 dist and how much would it be for the other community who don't have top dist? 30 dmg more every 20 hits? Yeah wont even feel in exp/h. It's just a flashy system which says critical hit once in a while and does nothing. Rework/fix the system or stop actually working on useless crap? Weather system????? Why would you ever even think about that when the game itself is so broken with small things like these. Most of the games have their character "Build", based on dmg, dex, crit, int... many features. I think maybe, they should put the Expertise talent more points... like 50, 75 or 100. And make it more effective. So the equipments can boost the crit Dmg, and the talents + potions improve the crit chance. Maybe some special "piercing arrows" can also boost the crit chance (should be expensive arrows or hard to obtain). But I agree, it's pretty useless now. I just don't agree with Weather System being useless. They actually don't need to Stop working on a shit to work on other shit, why don't work on both? ![]() ![]() |
Dancore Player ![]()
Pharos
Level 506
Mage
|
20th April 2017 11:34:48 Quoting Lion The Warmaster: Quoting Dancore: If you're going to make crit dmg secondary stats on gear how about fixing crit chance first so people wouldn't toss crit dmg items as their deco cuz they're useless. 300 hits with expertise potion and full expertise talents = 19 crits 300 hits with full expertise talents = 15 crits 300 hits plain = 5 crits Expertise potion should give 20% + full talents 5% and base 1%... So potion don't even work and we still would have to get insane boost just to hit 10% more? 10% is about 55 dmg average on my 156 +15 dist and how much would it be for the other community who don't have top dist? 30 dmg more every 20 hits? Yeah wont even feel in exp/h. It's just a flashy system which says critical hit once in a while and does nothing. Rework/fix the system or stop actually working on useless crap? Weather system????? Why would you ever even think about that when the game itself is so broken with small things like these. Most of the games have their character "Build", based on dmg, dex, crit, int... many features. I think maybe, they should put the Expertise talent more points... like 50, 75 or 100. And make it more effective. So the equipments can boost the crit Dmg, and the talents + potions improve the crit chance. Maybe some special "piercing arrows" can also boost the crit chance (should be expensive arrows or hard to obtain). But I agree, it's pretty useless now. I just don't agree with Weather System being useless. They actually don't need to Stop working on a shit to work on other shit, why don't work on both? ![]() ![]() Cuz they don't work at all on stuff which has already been in the game broken. There used to be "weather system" in this game, nobody wants it back... The earthquake for example was horrible. |
Akolix Player ![]()
Elysium
Level 231
Warrior
|
20th April 2017 12:01:56 Quoting Dancore: Quoting Lion The Warmaster: Quoting Dancore: If you're going to make crit dmg secondary stats on gear how about fixing crit chance first so people wouldn't toss crit dmg items as their deco cuz they're useless. 300 hits with expertise potion and full expertise talents = 19 crits 300 hits with full expertise talents = 15 crits 300 hits plain = 5 crits Expertise potion should give 20% + full talents 5% and base 1%... So potion don't even work and we still would have to get insane boost just to hit 10% more? 10% is about 55 dmg average on my 156 +15 dist and how much would it be for the other community who don't have top dist? 30 dmg more every 20 hits? Yeah wont even feel in exp/h. It's just a flashy system which says critical hit once in a while and does nothing. Rework/fix the system or stop actually working on useless crap? Weather system????? Why would you ever even think about that when the game itself is so broken with small things like these. Most of the games have their character "Build", based on dmg, dex, crit, int... many features. I think maybe, they should put the Expertise talent more points... like 50, 75 or 100. And make it more effective. So the equipments can boost the crit Dmg, and the talents + potions improve the crit chance. Maybe some special "piercing arrows" can also boost the crit chance (should be expensive arrows or hard to obtain). But I agree, it's pretty useless now. I just don't agree with Weather System being useless. They actually don't need to Stop working on a shit to work on other shit, why don't work on both? ![]() ![]() Cuz they don't work at all on stuff which has already been in the game broken. There used to be "weather system" in this game, nobody wants it back... The earthquake for example was horrible. I second this, the weather system wasn't really useful at all, more a nuisance.. The staff could invest their time better than making an all new weather system. |
Lion The Warmaster Player ![]()
Elysium
Level 143
Warrior
|
20th April 2017 15:36:52 (Last edited 20th April 2017 15:37:19) |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
20th April 2017 20:19:17
Maybe K-Z can chime in on this..
|
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
21st April 2017 11:40:40 Quoting Jeezus: Maybe K-Z can chime in on this.. |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
21st April 2017 13:03:41
It would be nice if this can get fixed sooner rather than later, it might actually make crit hit items worth getting.
|
Dancore Player ![]()
Pharos
Level 506
Mage
|
21st April 2017 13:28:41 Quoting Jeezus: It would be nice if this can get fixed sooner rather than later, it might actually make crit hit items worth getting. Exactly. |