K-Zodron Staff |
21st April 2017 12:23:54
1) Armor penetration was removed a while ago - why would it be introduced now? What were the disadvantages before?
2) Sure. 3) Will consider. 4) Probably in the next update. ![]() 5) Hmmhh, maybe, we'll see. Quoting Cruelness: Keep Bumping this thread, i cant see the logic of training skills with tasks and then im also exhausted if i want to get skills manually by training (Tibia Style) that has absolutely no sense. It would be absolutely no sense if you could train regularly AND train via tasks. The tasks were introduced especially with removing afk training in mind. |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
21st April 2017 12:34:54 Quoting K-Zodron: 1) Armor penetration was removed a while ago - why would it be introduced now? What were the disadvantages before? 2) Sure. 3) Will consider. 4) Probably in the next update. ![]() 5) Hmmhh, maybe, we'll see. Quoting Cruelness: Keep Bumping this thread, i cant see the logic of training skills with tasks and then im also exhausted if i want to get skills manually by training (Tibia Style) that has absolutely no sense. It would be absolutely no sense if you could train regularly AND train via tasks. The tasks were introduced especially with removing afk training in mind. Armor penetration was removed cause of the way old crossbow worked (I'm not 100% sure on your reasoning behind removing it) which made rangers hit a lot. The problem now is, monsters and players keep getting higher and higher defense which in turn reduces the damage we do and because arrows is our main source of damage it reduces our damage output. I agree that being able to train ASWELL as having tasks isn't something that should be added. But maybe making Pharos have 2x skills after 100 till the current max, then down to 1x would be a good idea. |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
29th April 2017 15:05:38
What would you think about making skills 2x till current max skills, or if you're planning on making warriors/rangers more level based I don't this would be needed as much.
Also if you don't feel like adding Armor pen for players, make it for just monsters or lower some of the really high defense monsters(Monsters with high defense also messes up critical hits). |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
30th April 2017 10:34:27
Lets give it a bump
|
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
1st May 2017 16:21:33
@K-Z have any input on armor pen or making skills 2x till current max or forever?
|
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
2nd May 2017 15:00:27 Quoting Jeezus: @K-Z have any input on armor pen or making skills 2x till current max or forever? |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
3rd May 2017 11:29:49 Quoting Jeezus: @K-Z have any input on armor pen or making skills 2x till current max or forever? |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
4th May 2017 16:58:38 Quoting Jeezus: @K-Z have any input on armor pen or making skills 2x till current max or forever? |
Nironerz Player ![]()
Pharos
Level 303
Ranger
|
7th May 2017 09:37:08 Quoting Jeezus: @K-Z have any input on armor pen or making skills 2x till current max or forever? |
Cartujo Sage ![]()
Elysium
Level 212
Warrior
|
7th May 2017 21:35:13 Quoting K-Zodron: 1) Armor penetration was removed a while ago - why would it be introduced now? What were the disadvantages before? 2) Sure. 3) Will consider. 4) Probably in the next update. ![]() 5) Hmmhh, maybe, we'll see. Quoting Cruelness: Keep Bumping this thread, i cant see the logic of training skills with tasks and then im also exhausted if i want to get skills manually by training (Tibia Style) that has absolutely no sense. It would be absolutely no sense if you could train regularly AND train via tasks. The tasks were introduced especially with removing afk training in mind. its think its just more easy degrease the DEFENSE from the stronger monsters like Death Lince ghost etc don't make strong defenze monsters when its not strong magic recist monsters XD and solved |