The Warlockk Player ![]()
Elysium
Level 190
Mage
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3rd February 2016 22:02:04 (Last edited 3rd February 2016 22:17:34) Quoting Baltas: Right now you stop fighting after 2u justs. With my system i would fight full force till the 4th frag. Problem is not only that people get power abused. Problem is that fights cant last long enough due to 3rd frag ends high lvls fight. Solution is to make frag limit higher without hurting kz's income. I totally agree with your problem that after the 2nd frag, players get more cautious and have to pay attention to only attack who is skulled, slowing down wars. But I don't like your solution for this either way. Imagine 5 lvl 200 that wanna keep killing a level 80. Lvl 200s will just spam pcards to keep killing this level 80, you know? I still believe that my proposal of a small continent under the pvp rules of a pvp enforced server would be the best fix for this. For example, today in Platon: you were hunting with your team and then we went to kill you there. If you were hunting in a pvp enforced "island" where only lvl 100+ players enter, you would not have to worry about being cautious taking WAR RELATED frags. Neither would us be. That's if you wanted to, because remember it's would be a small continent, meaning you can still hunt in all other continents with normal pvp rules. As Witold just said, Witold plays since Platon, then Tartarus and now in Everath; he's been fighting battles in Zezenia for years and he rarely, if almost never, has got redname. So only K-Zodron actually knows the real value spent in premium cards to get a new system that would actually make us players happy while still giving him profit. We don't know if he profits a lot from rednames or if he doesn't get many pcards spent on it. Only he does. But a better pvp system would be really good to avoid noobchars disturbing wars and also to have wars lasting longer - without affecting the power abuse ratio on low levels. |
Pulo Do Koala Player ![]()
Pharos
Level 210
Warrior
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4th February 2016 01:26:24 Quoting Baltas: Quoting King Tryndamere: Quoting Baltas: My idea is to make 1unjust kill per day free. The second kill that day cost you a premium card (if you dont have premium card inaide your backpack, you would get black skull for 14 days. The third frag would cost 2 cards, fourth 3p cards and 5th unjust kill would make you black skull no matter what. Go play in Elysium. There you can get lvl 400 without worrying about dieing in PvP. That's the solution I suggest for your proposal. Such wow on another post. Not sure if u understand, that I actually wanna have more fights. Trust me, I never get random pked, so I don't worry about myself getting fraged. My system wouldn't prevent me dieing. #Baltas you want to fight so much that is taking level with anti locate rum to face with irony you and your friends vain Pegal vl 300 and vain always be char loves. |
July Player ![]()
Platon
Level 13
Warrior
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4th February 2016 01:43:14 |
Baltas Player ![]()
Pharos
Level 362
Mage
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4th February 2016 05:29:52 Quoting Pulo Do Koala: Quoting Baltas: Quoting King Tryndamere: Quoting Baltas: My idea is to make 1unjust kill per day free. The second kill that day cost you a premium card (if you dont have premium card inaide your backpack, you would get black skull for 14 days. The third frag would cost 2 cards, fourth 3p cards and 5th unjust kill would make you black skull no matter what. Go play in Elysium. There you can get lvl 400 without worrying about dieing in PvP. That's the solution I suggest for your proposal. Such wow on another post. Not sure if u understand, that I actually wanna have more fights. Trust me, I never get random pked, so I don't worry about myself getting fraged. My system wouldn't prevent me dieing. #Baltas you want to fight so much that is taking level with anti locate rum to face with irony you and your friends vain Pegal vl 300 and vain always be char loves. Ye, we used anti locate. That was the only combined spell we had. We knew u were coming and we did fight. So whats your problem? |
Baltas Player ![]()
Pharos
Level 362
Mage
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4th February 2016 05:35:17
@king tryndamere
Right now if 5 lvls 200 wants to kill lvl 80 they can still kill him pretty much not stop. Firstly 10frags (which is already a lot). And if they wanna continue, they would use a noob char. My proposal gives more motivation to play on main, because reloging noob char to save frag would only give u 1 extra frag. And i am not sure if i would continue killig lvl 80 for the 4th frag which was 3cards. But if i didnt manage to avoid the frag, i would still be able actually participate in action. |
Gopness Player ![]()
Pharos
Level 195
Warrior
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4th February 2016 21:00:47
ridiculous idea without coherence, are you afraid to die? using the cards you have and go to Elysium!
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July Player ![]()
Platon
Level 13
Warrior
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4th February 2016 21:42:21 Quoting Gopness: ridiculous idea without coherence, are you afraid to die? using the cards you have and go to Elysium! Is your argument any coherent? All I see from you and your friends is coordinate ad hominem fallacy. None of you seem able to refute this proposal properly. Well, I never expected much intellectual capability from your behalf anyway. Still I think this kind of behavior (thread derailing) should be punished with a forum banishment, at least for posts in proposal session. |
Deadpool Player ![]()
Pharos
Level 472
Ranger
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5th February 2016 04:00:44 (Last edited 2nd November 2019 14:57:48)
Deleted
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Koutriz Player ![]()
Platon
Level 12
Warrior
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5th February 2016 05:04:03
Baltas, as i propose about frag system become fair. today cost too much more than your metod and still having ppl could frag non stop with a lot of cards. Like high lvls now a days.
Well, i think that way is better. Killing a guy so much lower lvl , or just helping hitting , make u red skull instantly when he die, and u cant remove red skull. also, killing a guy around ur lvl , u dont wast frag. U said that is not motivate to lvl up. well, to motivate lvl up u need to create great spawns in free places, idk. but something like hat would be good |
The Warlockk Player ![]()
Elysium
Level 190
Mage
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5th February 2016 07:37:26 (Last edited 5th February 2016 08:14:49) Quoting Koutriz: Killing a guy so much lower lvl , or just helping hitting , make u red skull instantly when he die, and u cant remove red skull. also, killing a guy around ur lvl , u dont wast frag. U said that is not motivate to lvl up. well, to motivate lvl up u need to create great spawns in free places, idk. but something like hat would be good I like that idea about balanced pvp, I really do. There could be flaws though, bro. For example: a team of level 200+ is fighting some level 180s. These 180s are cowards and they bring a level 70 to the battleground. In a fight next to stairs, a level 180 paladin traps himself on purpose. The level 180 team set up a trap, they logout a level 70 in the same SQM (same squaremeter, same spot). Right when the level 200s are using spells to kill the level 180, the lvl 70 logs in underneath the lvl 180 paladin. Now the lvl 200s kill the lvl 70 by accident and, therefore, get red named (black skulled) instantly, by a flaw in the system. Get what I mean? This is why I proposed a new small continent under the rules of pvp enforced system, where only level 100+ could travel to and by boat, meaning any lvl 99 would have no possibility of entering that area. This way there will be balanced PvP. [EN-US/PT-BR] New PvP Enforced CONTINENT K-Zodron should even set a charge of 1 premium card to travel to that place, I don't know, but that place is really needed in Zezenia Online's pvp for balancement and counter measure to power abuse on low levels. Quoting Deadpool: Instead of getting banned, wouldn't it be cool if they could still be online, but not participate as if they were banned...... To continue, create a jailing system, so players can still be online from unjustifiably killing, just in a jail cell.... ![]() The given character gets teleported to X, Y, coordinates upon receiving maximum pk limit as the function of a prem card expiration time teleports a player to temple. A notification message will appear across the screen stating such. This way people can say hi to their jailed friend :D, or can say man hahaha you are jailed serve you right hsuosiushiauh! Make an achievement for criminals who are jailed X amount of times.... ~Deadpool~ Are you serious? This is Zezenia Online, not the wonderland. We need solutions for the PvP system, not a new decorative way of Roleplaying in an useless prison that would have no material benefits to the players and the developpers other than wasted time on an useless feature. The idea of the banishment is to show that cheating is not acceptable in Zezenia Online and the account that cheated should stay away from the game. Period. You have cheated a lot already, Deadpool, and you should know why banishments exist by now already. Excessive player killing is currently considered as cheating the rules, so it had to be threated like this. Unfortunately. Maybe we should discuss the cause of PvP rules (X kills because of Y; Z kills because of A), not the consequence of the PvP rules (punishment = Ban or "Jail") I also played a MMORPG called ArcheAge that has a prison system and my honest opinion about it is that the first time players get sent into prison it's really cool, it's a whole new experience in a MMORPG, lets you roleplay differently, but after that it gets completely boring and feels like it's an useless system, since you are unable to do anything ingame for several minutes, and you are still online: "So why even being online? Why being online, yet unable to do anything ingame for days? I'd rather logout and go do something else productive or atleast enjoyable with my life." I do not want to be mean or bully you, whatever. But let's be real, man! Let's work on useful things for the game and the players! |