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18th October 2015 16:38:16 K-Zodron View post »
K-Zodron
Staff

18th October 2015 16:38:16

I have restarted the test server with a slight reduction to the ranger armor penetration. These are the final changes I would like to release the PVP patch with. Of course further tweaks can be made later, but all in all I think it's at least an improvement over the current system, even if not yet perfect.

The test server should run at least until tomorrow evening, and then I'll have to take it off for some small Halloween event preparations.
Deadpool
Player

Pharos
Level 472
Ranger
18th October 2015 16:48:35 (Last edited 2nd November 2019 15:03:47)

Deleted
Deadpool
Player

Pharos
Level 472
Ranger
18th October 2015 17:14:05 (Last edited 2nd November 2019 15:03:55)

Deleted
Durius
Player

Platon
Level 16
Mage
18th October 2015 17:36:47 (Last edited 18th October 2015 18:29:06)

Rangers' armor pent has to be a bit re-tweak, they are not even missing and their magic damage is too high, im getting hit between 200 and 300 only by physical all the time, im using full defensive gear, skills 134+19.

I think we are missleading the balance by reducing everthing in general, when it should be vocations itself who has to be balanced. When you reduce the general damage warriors and rangers are the most affected since mages can still doing high amount of damage and even getting more tanky against the rest.

So it shouldn't be released as it is now before further tests, it is too soon to put it on a live server now.
Deadpool
Player

Pharos
Level 472
Ranger
18th October 2015 17:51:19 (Last edited 2nd November 2019 15:04:00)

Deleted
Zenci
Player

Platon
Level 12
Warrior
18th October 2015 23:13:29

The pvp just need mwalls (barriels suck) to much bots these days anyway. With the new dmg formula its impossible to kill a 180+ pala in open if the player can play. So i suggest to make some sort of mwall to make the pvp more tactical, maybe lower the cd of a shamans paralyze to make them more attractive to play.
Pina Wl
Player

Platon
Level 140
Mage
19th October 2015 03:04:53

Quoting Deadpool:
Quoting Kurtius:
I think we are missleading the balance by reducing everthing in general, when it should be vocations itself who has to be balanced. When you reduce the general damage warriors and rangers are the most affected since mages can still doing high amount of damage and even getting more tanky against the rest.


Mages do get tankier in a sense as we down damages,

Healings will need to be tweaked as well!

Kurtius is correct!



You are saying that mages are tanky, ofc if you talk about mages X warrior/rangers. But in same way rangers X warrior/rangers. but you forget about mages X mages...
Deadpool
Player

Pharos
Level 472
Ranger
19th October 2015 03:09:26 (Last edited 2nd November 2019 15:04:06)

Deleted
Baltas
Player

Pharos
Level 362
Mage
19th October 2015 04:10:42

Why u say mags get tankier?everyone does get as much tankier as the others...
Doeden
Player

Pharos
Level 296
Warrior
19th October 2015 04:56:37

Quoting Baltas:
Why u say mags get tankier?everyone does get as much tankier as the others...


I suppose cause they heal more and get less limited by having lowest HP
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