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15th October 2015 11:20:01 K-Zodron View post »
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Dancore
Player

Pharos
Level 506
Mage
19th October 2015 20:14:15

Quoting Fire Ninja:
Quoting K-Zodron:
Quoting Dancore:
Question, can we have some kind of explanation of how raise is capped and changed from before. If it's capped to certain lvl then being a high lvl raise duo don't matter anymore at all?

The formula is ((level + magiclevel) + (supporterlevel + supportermagiclevel)) / 2, and now it is capped at a maximum of 200 extra speed levels. So yes, at a certain point becoming higher level / magic level won't make a difference.


Anyway in general, I think the 25% reduction is worth a shot on live servers as well. Bravery reduction at 50% may work as well. My concerns, however, are regarding the cap of RoP and the possibility that we would need a slight armor penetration for rangers against warriors. If anybody has values to suggest, I'm all ears!


so with that formula your telling me that my lvl 122 pyro with magic level 67 and hazael the warlock lvl 173 with ml 63 is capped off because with the formula we end up with 212.5 so it will get changed to 200 but what i dont understand is why does that get changed when its still slow? also im curious why it gets changed it takes time and money to get a pyromancer high enough level to use it we work hard for our levels and magic for it to be capped already. im lvl 122 and now i wont have any motivation for anymore levels cause i can just go play my warrior and never die unless theres 15 mages on my screen.


You should had kept reading, there wont be cap.
Deadpool
Player

Pharos
Level 472
Ranger
19th October 2015 20:33:26 (Last edited 2nd November 2019 15:04:18)

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