Myrkz
Player

Outfit
Elysium
Level 82
Ranger
25th April 2012 18:33:37

Quite a few people asked me what the Marks spells were so I thought I'd make a list of all the ones in my spell list on the test server!

Purification Support - Magic Level 9 + 130 Mana.
Purification is the combined ability of any mage and any warrior or ranger, allowing them, after the warrior or ranger supported the mage, to destroy all created obstacles in front of the mage.

United Insight - Magic Level 10 + 140 Mana.
United Insight is a combined ability of mages and warriors or rangers, allowing them, after the mage supported the warrior or ranger, to locate a target. It has a casting delay of 5 seconds and a cooldown of 15 minutes.

Precision - Magic Level 7 + 180 Mana.
Precision is a combined ability of rogues and marksmen, allowing them, after the rogue supported the marksman, to increase both of their distance abilities. Strength and duration depend on the casters levels and magic levels.

With Precision I believe this goes off the Marksman's level and magic level, as when I used this with a 99 Rogue, we both gained +2, also as a side note this does stack with other rogue and marksman distance increasing spells.

Razing - Magic Level 10 + 205 Mana.
Razing is a combined ability of pyromancers and marksmen, allowing them, after the pyromancer supported the marksman, to destroy all created obstacles around the marksman. It has a cooldown of 90 seconds.

Instant Transmission Support - Magic Level 12 + 350 Mana.
Instant Transmission is a combined ability of marksmen and pyromancers, allowing them, after the marksman supported the pyromancer, to teleport the entire party to the home temple of the pyromancer. It has a casting delay of 2 minutes and a cooldown of 150 minutes.

Increased Yield Support - Magic Level 12 + 355 Mana.
Instant Yield is a combined ability of marksmen and barbarians, allowing them, after the marksman suppported the barbarian, to make the entire party of the marksman spend 25% less mana when casting spells for 5 minutes. It has a cooldown of 15 minutes.

Piercing Shot - Magic Level 10 + 170 Mana.
Piercing Shot is an offensive spell with 1 second casting delay. The area in which damage is dealt is 5 sqm in front of the caster.

This was dealing significantly more damage than our other 1 second spell, almost touching 180 Damage, pvp wise, with ml 11~

Excite :D
Saiga
Player

Outfit
Pharos
Level 154
Warrior
25th April 2012 18:36:46

Quoting Myrkz:
Quite a few people asked me what the Marks spells were so I thought I'd make a list of all the ones in my spell list on the test server!

Purification Support - Magic Level 9 + 130 Mana.
Purification is the combined ability of any mage and any warrior or ranger, allowing them, after the warrior or ranger supported the mage, to destroy all created obstacles in front of the mage.

United Insight - Magic Level 10 + 140 Mana.
United Insight is a combined ability of mages and warriors or rangers, allowing them, after the mage supported the warrior or ranger, to locate a target. It has a casting delay of 5 seconds and a cooldown of 15 minutes.


Precision - Magic Level 7 + 180 Mana.
Precision is a combined ability of rogues and marksmen, allowing them, after the rogue supported the marksman, to increase both of their distance abilities. Strength and duration depend on the casters levels and magic levels.

With Precision I believe this goes off the Marksman's level and magic level, as when I used this with a 99 Rogue, we both gained +2, also as a side note this does stack with other rogue and marksman distance increasing spells.

Razing - Magic Level 10 + 205 Mana.
Razing is a combined ability of pyromancers and marksmen, allowing them, after the pyromancer supported the marksman, to destroy all created obstacles around the marksman. It has a cooldown of 90 seconds.

Instant Transmission Support - Magic Level 12 + 350 Mana.
Instant Transmission is a combined ability of marksmen and pyromancers, allowing them, after the marksman supported the pyromancer, to teleport the entire party to the home temple of the pyromancer. It has a casting delay of 2 minutes and a cooldown of 150 minutes.

Increased Yield Support - Magic Level 12 + 355 Mana.
Instant Yield is a combined ability of marksmen and barbarians, allowing them, after the marksman suppported the barbarian, to make the entire party of the marksman spend 25% less mana when casting spells for 5 minutes. It has a cooldown of 15 minutes.

Piercing Shot - Magic Level 10 + 170 Mana.
Piercing Shot is an offensive spell with 1 second casting delay. The area in which damage is dealt is 5 sqm in front of the caster.

This was dealing significantly more damage than our other 1 second spell, almost touching 180 Damage, pvp wise, with ml 11~

Excite :D

are all vocations going to have exiva now?