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4th February 2012 20:20:33 GM Smokey View post »
Baltas
Player

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Pharos
Level 362
Mage
1st February 2012 17:51:57

Quoting Vee:
Before reset, I played with shaman, I complained a lot that 10lvl lower warlocks can combo them down. All what I heard was change class. Well, you know what? It worked.

Should i ask for reset, so everyone lose their advantage since i would have to start from lvl 1? No offense, but I find it strange, that game masters do not put efforts to pvp balancing, but they make bps with flags. You complained back then, so I bet you understand me now.
Isopet
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Platon
Level 230
Mage
1st February 2012 17:57:28

and u dont even have your own lit bp.. how lucky u are...
Pasktre
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Pharos
Level 13
Mage
1st February 2012 17:59:24

Quoting Baltas:
Quoting Vee:
Before reset, I played with shaman, I complained a lot that 10lvl lower warlocks can combo them down. All what I heard was change class. Well, you know what? It worked.

Should i ask for reset, so everyone lose their advantage since i would have to start from lvl 1? No offense, but I find it strange, that game masters do not put efforts to pvp balancing, but they make bps with flags. You complained back then, so I bet you understand me now.

yes my thing the zezenia is very need nicaragua bagpack!!! signed !!!
Vee
Player

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Pharos
Level 92
Mage
1st February 2012 18:03:39 (Last edited 1st February 2012 18:06:49)

Quoting Baltas:
Quoting Vee:
Before reset, I played with shaman, I complained a lot that 10lvl lower warlocks can combo them down. All what I heard was change class. Well, you know what? It worked.

Should i ask for reset, so everyone lose their advantage since i would have to start from lvl 1? No offense, but I find it strange, that game masters do not put efforts to pvp balancing, but they make bps with flags. You complained back then, so I bet you understand me now.


I hope you also understand me. I had shaman, complained, nothing, made finally pyro, reset and lost it and shaman got better.

I just don't want changes to classes. I can make new charc, but I care about make new charc, then comes change and need to level up another charc.. It's just.. I can't rly save those others charcs. It's one, rest are, or will be ruined.
Baltas
Player

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Pharos
Level 362
Mage
1st February 2012 21:48:42

talked to many ppl about this topic, how pyro buff is op and so on. They agree, saying "it would be good if pyro buff would be 15+20" I didn't agree there because pyro should be strong, stronger than it was before update, but not as immortal as now. Think of it. 2x higher lvl shaman/warlock couldnt take u in a combo. and 2x higher lvl character got like 10x more exp. Not fair as well. 35% is not enough 50% is way too much thats my opinion about pyromancer buff. About making new chars... Sure, u cant make new char every time they change something, i do not want warlock to be stronger than pyro/shaman in all aspects, i want it balanced, that's what i want!!
Trickless Magician
Player

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Elysium
Level 47
Mage
1st February 2012 22:09:02

Quoting Vee:
Quoting Baltas:
Quoting Vee:
Before reset, I played with shaman, I complained a lot that 10lvl lower warlocks can combo them down. All what I heard was change class. Well, you know what? It worked.

Should i ask for reset, so everyone lose their advantage since i would have to start from lvl 1? No offense, but I find it strange, that game masters do not put efforts to pvp balancing, but they make bps with flags. You complained back then, so I bet you understand me now.


I hope you also understand me. I had shaman, complained, nothing, made finally pyro, reset and lost it and shaman got better.

I just don't want changes to classes. I can make new charc, but I care about make new charc, then comes change and need to level up another charc.. It's just.. I can't rly save those others charcs. It's one, rest are, or will be ruined.


So play one class, and level same class. One character level +++ is better then 3-5 newbie charac where u spend all time on all and never get none done =P
Kmbapk
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Elysium
Level 152
Ranger
2nd February 2012 06:57:20

I fully agree that pyromancer should have stronger buff than other mages, but for lvl under 50, its harder to combo warrior than pyromancer. -__-
Wielkopolski
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Elysium
Level 103
Ranger
4th February 2012 18:52:33

The problem with Shaman is that his buff keeps getting better and better every time, a solution (hard one) would be to make the spell dynamic and depending on the character level would be the % of extra HP he would receive, or just making the spell gives you an solid amount of HP all the time (150~200) but I bet most of players/shamans would disagree, but let's face it Shaman is suppose to be a support class.

About the damages between mages sub class, Hyuga has said that on spells formula goes like this Pyromancers>Warlocks>Shamans, the thing is how stronger are sub-class from each other, I think we can notice it between pyromancer and shamans easily, but from warlocks not so much, so here I'm not sure maybe Hyuga could double check this and see how much stronger supposedly is Warlock from Shaman and if is not by that much, then he could try to fix it somehow (reducing shamans attk a little bit or increasing warlocks a little bit).

Pyromancer and Warlock buff, well the advantage of Warlock is that doesn't have any restriction (No mana/hp loss, or dmg reduced, etc) and right now it is 20% which I think is fine.
Pyromancer buff is 15% absorbed, and 20% (maybe this can be changed to 15% more dmg to players HP) goes to your mana, so it is 15% "stronger" than warlock, but it affects the players mana so he might have problems casting spells.


But well when it comes to fixing the Buff's from mages we have to keep in mind the other classes, because right now it is hard to kill levels 50 mages, and to be honest mages shouldn't be that hard to kill, cuz of their high offensive power.
Durius
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Platon
Level 16
Mage
4th February 2012 19:01:46 (Last edited 4th February 2012 19:03:24)

Quoting Wielkopolski:
The problem with Shaman is that his buff keeps getting better and better every time, a solution (hard one) would be to make the spell dynamic and depending on the character level would be the % of extra HP he would receive, or just making the spell gives you an solid amount of HP all the time (150~200) but I bet most of players/shamans would disagree, but let's face it Shaman is suppose to be a support class.

About the damages between mages sub class, Hyuga has said that on spells formula goes like this Pyromancers>Warlocks>Shamans, the thing is how stronger are sub-class from each other, I think we can notice it between pyromancer and shamans easily, but from warlocks not so much, so here I'm not sure maybe Hyuga could double check this and see how much stronger supposedly is Warlock from Shaman and if is not by that much, then he could try to fix it somehow (reducing shamans attk a little bit or increasing warlocks a little bit).

Pyromancer and Warlock buff, well the advantage of Warlock is that doesn't have any restriction (No mana/hp loss, or dmg reduced, etc) and right now it is 20% which I think is fine.
Pyromancer buff is 15% absorbed, and 20% (maybe this can be changed to 15% more dmg to players HP) goes to your mana, so it is 15% "stronger" than warlock, but it affects the players mana so he might have problems casting spells.


But well when it comes to fixing the Buff's from mages we have to keep in mind the other classes, because right now it is hard to kill levels 50 mages, and to be honest mages shouldn't be that hard to kill, cuz of their high offensive power.


I don't think that they should increase warlock's power but decrease shaman's damage. If they increase warlock's shaman then warrior/ranger will get more unbalanced yet decrease the shamans' power a bit would be more balance and sounds fair since they should be supporting. And warlock should be 30% blocking damage, they got 20% currently with curse 10% its like no buff.
Baltas
Player

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Pharos
Level 362
Mage
4th February 2012 19:13:54

Quoting Wielkopolski:
The problem with Shaman is that his buff keeps getting better and better every time, a solution (hard one) would be to make the spell dynamic and depending on the character level would be the % of extra HP he would receive, or just making the spell gives you an solid amount of HP all the time (150~200) but I bet most of players/shamans would disagree, but let's face it Shaman is suppose to be a support class.

About the damages between mages sub class, Hyuga has said that on spells formula goes like this Pyromancers>Warlocks>Shamans, the thing is how stronger are sub-class from each other, I think we can notice it between pyromancer and shamans easily, but from warlocks not so much, so here I'm not sure maybe Hyuga could double check this and see how much stronger supposedly is Warlock from Shaman and if is not by that much, then he could try to fix it somehow (reducing shamans attk a little bit or increasing warlocks a little bit).

Pyromancer and Warlock buff, well the advantage of Warlock is that doesn't have any restriction (No mana/hp loss, or dmg reduced, etc) and right now it is 20% which I think is fine.
Pyromancer buff is 15% absorbed, and 20% (maybe this can be changed to 15% more dmg to players HP) goes to your mana, so it is 15% "stronger" than warlock, but it affects the players mana so he might have problems casting spells.


But well when it comes to fixing the Buff's from mages we have to keep in mind the other classes, because right now it is hard to kill levels 50 mages, and to be honest mages shouldn't be that hard to kill, cuz of their high offensive power.

Shaman buff gives more after every lvl, but same goes with warlock/pyro, More hp u got, more dmg u can absorb.

Pyro buff isnt 15+20... It's 25+25 now.

I kinda agree with kurtius, wouldnt be fair if they increase warlock dmg, cause ye, warriors/rangers would be screwed. I would say increasing warlock buff to 30% and decreasing shaman dmg by 10%~ would make it fair enough. Ofc some tests needed to make it sure.
About pyro buff 15+20 wasnt enough i guess, if it was up to me, i would make 20% vanishes +20% blocked by mana
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