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Cerkie
Player

Outfit
Tipitaka
Level 14
Ranger
25th January 2012 09:56:39

I have to agree here..

I think every class should benefit from being semi-afk, I also think mage's making mana amp's would be a great idea. maybe 175 mana per mana amp, as this would also make mage's loss less when hunting creatures
Candylicious
Player

Outfit
Elysium
Level 140
Mage
25th January 2012 10:14:25 (Last edited 25th January 2012 10:21:23)

Love this idea. It would cut down on the cost for mages to lvl.
and besides. Its not exactly easy to gain ml when u get higher as u all think. It takes me about 30 bp of amps to gain 1 ml. I've been ml 67 for like OMG Idk along time lol. Warriors can go afk for along time and not come back every 3 min to check on themselves. So y are u complaining about mages when atleast we have to still hit keys and not just stand in one spot.
Karis
Player

Outfit
Platon
Level 65
Ranger
25th January 2012 10:38:35 (Last edited 26th January 2012 19:32:10)

Quoting Arcaeus:
Hey,


My suggestion is to be able to make something while mana training. E.g. mana potions/mana stones. That could be used to hunt with later instead of wasting your mana on nothing.

For example:

It could cost 100 mana to make a stone/potion that gives 50-75 mana. A mana ampoule for example. To make mana potions you would need empty pots and for stones you would need stones. I hope you get the picture ha its not that hard ;)

If this was implemented in the game people with low cash/spare time could make these for future hunts.

Hope you like my suggestion. I welcome all feedback as long as it is constructive.


For sake what na???? Do u understand what u are talking about?
means u can train mana 2-4x faster. Ok you wait to get 100 mana, then you create this potion, u use it and then need to wait only 25-50 mana to create one again, u use it again,and so on. Stupid idea.
Arcaeus
Player

Outfit
Elysium
Level 45
Mage
26th January 2012 11:55:13

Quoting Karis:
Quoting Arcaeus:
Hey,


My suggestion is to be able to make something while mana training. E.g. mana potions/mana stones. That could be used to hunt with later instead of wasting your mana on nothing.

For example:

It could cost 100 mana to make a stone/potion that gives 50-75 mana. A mana ampoule for example. To make mana potions you would need empty pots and for stones you would need stones. I hope you get the picture ha its not that hard ;)

If this was implemented in the game people with low cash/spare time could make these for future hunts.

Hope you like my suggestion. I welcome all feedback as long as it is constructive.


For fuck sake what na???? Do u understand what u are talking about?
means u can train mana 2-4x faster. Ok you wait to get 100 mana, then you create this potion, u use it and then need to wait only 25-50 mana to create one again, u use it again,and so on. Stupid idea.


True but if they mana was say 250% higher than what you would get from using them it would be a waste of time.
Socrase
Player

Outfit
Platon
Level 6
Mage
26th January 2012 12:26:30

If people were to use this to boost their magic level it would still be cheaper to use it even if cost would be 250 mana for 1 amp. Assuming it is completely random you would get an average of 62,5 mana per amp, and if you sell 4 empty amps (250 mana worth) you would be able to buy 1 full one for the money you get.
But if you use the mana from 100 amps to make 25 full ones you would still be able to sell the other 75 empty ones to buy even more, meaning you'd get back about 43,75% of the mana spent.
Arcaeus
Player

Outfit
Elysium
Level 45
Mage
26th January 2012 17:14:45

Quoting Socrase:
If people were to use this to boost their magic level it would still be cheaper to use it even if cost would be 250 mana for 1 amp. Assuming it is completely random you would get an average of 62,5 mana per amp, and if you sell 4 empty amps (250 mana worth) you would be able to buy 1 full one for the money you get.
But if you use the mana from 100 amps to make 25 full ones you would still be able to sell the other 75 empty ones to buy even more, meaning you'd get back about 43,75% of the mana spent.


Perhaps a crystal/stone would be the better choice. The spell itself could cost mana but not be attributed to magic level. Could be called mana trap. Trapping mana for later use. Therefore you would not actually be gaining any advantage. These could also be unable to trade or be used my anyone else. E.g. binded to characters
Arcaeus
Player

Outfit
Elysium
Level 45
Mage
6th February 2012 12:55:28

bump > would like to see what a member of staff has to say about my proposal.

Thanks
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