|
Guy Manuel Player
Pharos
Level 52
Warrior
|
6th January 2012 17:52:32 Quoting Valos: Sakanrel should be optimized to leave as easy and as fast as you can, while having learned the basics of the game, finito. It is not meant for a beginner to stay there, even if he wants to. Sakanrel is a beginning that once fully optimized should be left alone, after all, the rest of the game is practically in main. And let's be serious, if you play this game, you don't do that because you like Sakanrel so much. Still, just look at rookgaardians for instance, there are a lot of them in Tibia and they kinda like staying there. The same could happen in Sakanrel, and I see no problem at it. Giving some small additions to Sakanrel in terms of new monsters etc, wouldn't hurt anybody at all, since the usual player wouldn't even see them, but it would benefit and make it funnier to those who, for some reason, like to stay at Sakanrel. |
|
Demonic Bolt Player
Pharos
Level 60
Mage
|
7th January 2012 21:50:43
add a library of monsters.
example golem 700hp loot some legs etc etc bastad sword atak 15 / def 15 all monsters and items plx sorry for my english |
|
Vayu Player
Platon
Level 50
Mage
|
8th January 2012 00:14:23 (Last edited 8th January 2012 00:39:28) Quoting Hoscky: add a library of monsters. example golem 700hp loot some legs etc etc bastad sword atak 15 / def 15 all monsters and items plx sorry for my english You know what we should do? Destroy all the exploration/mystery part of zezenia! Sounds great |
|
Raziiell Player
Platon
Level 94
Mage
|
9th January 2012 15:03:14 Quoting Negrinho: trap spells would be a good idea ^,^' it is a good idea actually |
|
Socrase Player
Platon
Level 6
Mage
|
9th January 2012 15:11:35
Regarding Sakanrel, how about cheaper potion prices?
The only reason I heard for the higher prices was that they did not want to see people flying through Sakanrel in just a few hours and considering the level req. have been lowered several times since then that is already happening. |
|
Vayu Player
Platon
Level 50
Mage
|
9th January 2012 15:26:35 Quoting Draxiido: Quoting Negrinho: trap spells would be a good idea ^,^' it is a good idea actually I would also enjoy traps spells. |
|
Lazzoa Player
Elysium
Level 77
Warrior
|
9th January 2012 16:16:32
Hyuga,
I would like to place an order ... why not put a percentage% in skills? for training in the dark and not sure how it is calculated the complicated and discourages skill players. thanks for the opportunity, Katzin |
|
Papum Player
Platon
Level 12
Warrior
|
9th January 2012 16:29:26
hyuga acho que voce deveria diminuir a defesa dos monstros fortes pois so mages conseguem matalos enquanto warriors blokam e ranger nada.. as pessoas acabam criando ranger so para pvp pois warrior blocka e mage mata e o ranger? entao achio que deveria fazer com que as classes de dano fisico consiga matar os monstros fortes, e pensar melhor pois um warrior lv 30 ml heala menos que 200 e um mage lv 10 ml 30 heala 250, acaba que na guerra os mages ficam mas tanker que os warrior..
|
|
Leon Degrelle Player
Elysium
Level 43
Warrior
|
21st February 2012 13:36:21
But PLEASE, don't make Zezenia look like World of warcraft or Tibia 8.0 ++. No one needs shitty games like those two.
|
|
Vayu Player
Platon
Level 50
Mage
|
21st February 2012 13:51:38
plx update on how its coming along
|