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Xardeon Blaze
Player

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Tipitaka
Level 27
Warrior
4th April 2011 21:35:13 (Last edited 4th April 2011 21:43:52)

Quoting Sir Master Dark Lord:
everyone talks about that barbarian is made for pvp, but I've been on a high lvl barbarian, and realized that he's not made for pvp.

Barbarian is for hunting, and paladins are for pvp.

but if the healing of barbarian is still as before the reset, I agree that he needs to get a little better


But, the dmg of monsters and players is reduced, so I really don't think there is need to raise heal. I'm paladin, but last weeks I haven't been using a premium, not even health pots. And really, it's not that hard to survive on most cases. Ofc, without health pots, there isn't much chance in traps or when there's many shooters on you, but still with normal heal, you can handle pretty well most of cases. Just have to try get the hits come in a row, not at the same second. And with that, I mean, by using map as help. There is plenty of walls and stairs to make it easier to take hits "one by one".

And, As I believe, Paladin was suppose to be more pve type, you know, healer/tank, not dmg dealer, and barbarian was suppose to be more pvp type, like good dmg dealer, faster (with frenzy), able to locate, and get players lose their target on him. If you look at spells, you will see that barbarians spells are meant more for killing and using to other players, when paladin's spells are meant to be more neutral, to help him and his friends, not rly to use toward others. Anyway, I won't say that which one is for pvp or pve, since I think both are as good on both, just need to know how to use the sub-class's abilities.
The Reckoning
Player

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Platon
Level 16
Mage
5th April 2011 01:43:16

I think if you give barbarians better healing its unfair. If you do that you have to give other lvl 30 + warriors the choice to re-choose sub class. Only reason i choose paladin was the healing. I always play barbarians, but this game you need healing. As all other games all barbarians just power through everything carelessly. I know it aint my choice i am not a gm, but thats my opion. If you adjust a sub class other lvl 30 + characters in that vocation should get the chance to re-choose there sub class. So bronze warrior if you wanted healing power you sohuld of choose a paladin like the rest of us.
The Bronze Warrior
Player

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Platon
Level 67
Warrior
5th April 2011 05:51:22

So every update that changes the game a little bit, you want to be able to re-select your subclass? Even if it is for balancing.
Xardeon Blaze
Player

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Tipitaka
Level 27
Warrior
5th April 2011 14:13:25

Quoting The Bronze Warrior:
So every update that changes the game a little bit, you want to be able to re-select your subclass? Even if it is for balancing.


But, the simple fact here is that giving better heal to barbarians ain't balancing it at all. It just makes barbarians more powerful. If you like to be a tank/healer, make paladin, not barbarian. You had your chance to read about them at library and choose which one you want.

Seriously, all of you who think some sub-class sux more than other and so on, I really don't agree with you guys. It's just different ways to play the game. Anyway, I do agree that there is still some unbalancing between classes. I do think rangers and warriors skills comes is little too slow, but don't mind how it is now.
Karis
Player

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Platon
Level 65
Ranger
6th April 2011 10:20:29

There is no difference in fighting between barb and paladin until you spend 2months. THen you might take 11 magic, then it differs a bit.
In conclusion, barb should be more offensive than paladin at level 30 with magic level ~8
Xardeon Blaze
Player

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Tipitaka
Level 27
Warrior
6th April 2011 12:34:51

Quoting Karis:
There is no difference in fighting between barb and paladin until you spend 2months. THen you might take 11 magic, then it differs a bit.
In conclusion, barb should be more offensive than paladin at level 30 with magic level ~8


Well, I do agree with that, but only way to change this is to make a more spells to rangers and warriors (I mean basicly more atk spells), but still there is no need to give better heal for barbarian.
The Bronze Warrior
Player

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Platon
Level 67
Warrior
7th April 2011 18:09:42 (Last edited 7th April 2011 18:11:52)

Well I am not concerned about the skills. I think they should be slow because that requires more time from people to invest in the game.
What i am concerned about is being able to heal. I do not think that it would over power the Barbs because they will suffer a 20 percent decrease in health anyways. Compared to a Paladin increasing about 20% so non the less Pala would still be the best at Blocking.
The end result is that Barbs would have a better survival rate. Definitely I think there should be another verson of ZEZENIA that is a test server only where the game masters can implement new ideas without hurting the current version. They might already do it but I believe that if they offered that with incentives for people to test the new updates before they come out we could possible do away with all thes bugs and leaks in the game .
There may never be a 100 percent class balancing. I know it would be very illogical to demand that. But I do believe that with a test server and dedicated people who would play the test server that Zezenia would definitely benefit from those measures being taking, and also those precautions would keep people safe from any damages.
Valos
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Elysium
Level 181
Warrior
15th April 2011 07:50:04 (Last edited 15th April 2011 07:59:29)

No. What we need to do is to make an excel sheet of every class, with the spells, effects and + and - of that. Then, we need to know what really is intended for each class. Right now people just say "barbs are for pvp" but who said that is what the staff intended. Based upon the differences in that sheet and the intentions the creators have for each subclass we can balance them out correctly. Now obviously we also need to look at the damages as well. With such information put together, you can balance better than just saying we need this and that, cause don't forget, if you change one thing, other things will also affected by that change. Like Xardeon said, if barbs get an improved heal, then why would people still choose for paladin? Those type a things.
Lain
Player

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Platon
Level 13
Ranger
16th April 2011 18:34:17

Again this discussion? :b
The Bronze Warrior
Player

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Platon
Level 67
Warrior
20th April 2011 03:47:15

Well, Balancing is more than just looking at Positive and Negative attributes. It is about testing theory on characters ( in wars/hunting ) also there is obviously a lack of Barbs because of this. If barbs were given a better heal than perhaps pallys need a slightly faster sprint. Who is to say what the effects are until we test them on a test server?
Maybe it will balance them out. Maybe it wont. The game is virtually a continuous tweak anyways. Because nothing is ever perfect. So lets have more of an open mind to problems like what I have and thoroughly test it in the battle field.
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