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Olha Pedraa Premium
Pharos
Level 485
Mage
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1 day 3 hours ago Quoting Eva Notty: Can’t wait for instances . Will be fun to play again For your playstyle, I think the staff needs to open transfers from Pharos to Eli; over there, you don't need instances, hahaha. |
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Eva Notty Premium
Pharos
Level 207
Mage
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1 day 19 minutes ago (Last edited 1 day 18 minutes ago) Quoting Olha Pedraa: Quoting Eva Notty: Can’t wait for instances . Will be fun to play again For your playstyle, I think the staff needs to open transfers from Pharos to Eli; over there, you don't need instances, hahaha. really ? check your deathlist. pew pew |
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Olha Pedraa Premium
Pharos
Level 485
Mage
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22 hours 38 minutes ago Quoting Eva Notty: Quoting Olha Pedraa: Quoting Eva Notty: Can’t wait for instances . Will be fun to play again For your playstyle, I think the staff needs to open transfers from Pharos to Eli; over there, you don't need instances, hahaha. really ? check your deathlist. pew pew Stop using that stuff, my friend—you're imagining things, lol. |
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Survivor Premium
Pharos
Level 25
Mage
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20 hours 47 minutes ago (Last edited 20 hours 46 minutes ago) Quoting Eva Notty: Quoting Olha Pedraa: Quoting Eva Notty: Can’t wait for instances . Will be fun to play again For your playstyle, I think the staff needs to open transfers from Pharos to Eli; over there, you don't need instances, hahaha. really ? check your deathlist. pew pew Good thing about my page is that count deaths and kills per guild: https://zezeniastatus.com/guild.php?name=Aegis%20War%20Gods You can't lie, you guys are being massacred lol ![]()
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Rana Lhoades Player
Elysium
Level 112
Warrior
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19 hours 52 minutes ago Quoting Ihu Megazord: Quoting Sonnema: Quoting Woiexau Upe: Unfortunately, the staff lacks transparency. Sometimes things are fixed, other times new changes are implemented without being publicly announced. This leaves many players with the strong impression that the game is abandoned for months until the next seasonal server. Let's go through this step by step. Players have been reporting the protection zone around the Cerberus Dungeon lever for about three or four months now. I don't know when it was implemented, but I'm 100% sure, and I have proof, unlike our friend Cream, that it wasn't there last year. A few weeks ago, players from the former Aegis team started reporting that people were entering dungeons and staying AFK. As a result, the staff changed the dungeon system in the last server save. So why didn't they also move the protection zone at the Cerberus Dungeon entrance to another location instead of leaving it around the entrance lever? It's bad game design for one of the best high-level EXP locations on a PvP server to have a safe entrance with no risk of PvP, not even on the way to the lever. Do you know what's happening now? Some players from the former Aegis team keep Pyromancer and Rogue makers inside the Cerberus Dungeon protection zone. When one of their teammates is about to be kicked out of the dungeon, they use Mass Disappearance and push opposing players off the lever tile. While invisible, they position themselves on the lever tile, and because of the game's mechanics, whoever is standing on that tile first gets priority to enter the dungeon, while the player standing on top of them does not get teleported inside. It's these small issues that keep piling up and increase players' distrust of certain decisions made by the staff, from the beginning of Aegis until now. Ignorance is bliss, assumption is the mother of all fuck ups. thats all im going to say. All can be fixed if they make dungeons instanced, every player can enter a dungeon then :) The problem of instance... dude, what kind of pvp game you wanna play that you can lvl in a potection zone 24/7 without risk, this is pvp? instances and keep protection zone cerberus lever will break the whole pvp world game. It’s funny, all these years and that dungeon hasn’t been a problem before, yet when others use it and you can’t stop them from gaining experience, it’s all of the sudden a huge problem. It’s clear you don’t want other people to play the game. |
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Ihu Megazord Premium
Pharos
Level 2059
Ranger
24
25
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15 hours 19 minutes ago Quoting Rana Lhoades: Quoting Ihu Megazord: Quoting Sonnema: Quoting Woiexau Upe: Unfortunately, the staff lacks transparency. Sometimes things are fixed, other times new changes are implemented without being publicly announced. This leaves many players with the strong impression that the game is abandoned for months until the next seasonal server. Let's go through this step by step. Players have been reporting the protection zone around the Cerberus Dungeon lever for about three or four months now. I don't know when it was implemented, but I'm 100% sure, and I have proof, unlike our friend Cream, that it wasn't there last year. A few weeks ago, players from the former Aegis team started reporting that people were entering dungeons and staying AFK. As a result, the staff changed the dungeon system in the last server save. So why didn't they also move the protection zone at the Cerberus Dungeon entrance to another location instead of leaving it around the entrance lever? It's bad game design for one of the best high-level EXP locations on a PvP server to have a safe entrance with no risk of PvP, not even on the way to the lever. Do you know what's happening now? Some players from the former Aegis team keep Pyromancer and Rogue makers inside the Cerberus Dungeon protection zone. When one of their teammates is about to be kicked out of the dungeon, they use Mass Disappearance and push opposing players off the lever tile. While invisible, they position themselves on the lever tile, and because of the game's mechanics, whoever is standing on that tile first gets priority to enter the dungeon, while the player standing on top of them does not get teleported inside. It's these small issues that keep piling up and increase players' distrust of certain decisions made by the staff, from the beginning of Aegis until now. Ignorance is bliss, assumption is the mother of all fuck ups. thats all im going to say. All can be fixed if they make dungeons instanced, every player can enter a dungeon then :) The problem of instance... dude, what kind of pvp game you wanna play that you can lvl in a potection zone 24/7 without risk, this is pvp? instances and keep protection zone cerberus lever will break the whole pvp world game. It’s funny, all these years and that dungeon hasn’t been a problem before, yet when others use it and you can’t stop them from gaining experience, it’s all of the sudden a huge problem. It’s clear you don’t want other people to play the game. yes hasn't a problem cuz all these years and dungeons dosent has pz rght on the lever. all these years and they decide to implement pz on the lever right now , after ppl from aegis come here.... coincidence ? or staff chosing his side? |
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Odama Apelao Premium
Pharos
Level 1868
Mage
S7
24
25
14K
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12 hours 51 minutes ago Quoting Rana Lhoades: Quoting Ihu Megazord: Quoting Sonnema: Quoting Woiexau Upe: Unfortunately, the staff lacks transparency. Sometimes things are fixed, other times new changes are implemented without being publicly announced. This leaves many players with the strong impression that the game is abandoned for months until the next seasonal server. Let's go through this step by step. Players have been reporting the protection zone around the Cerberus Dungeon lever for about three or four months now. I don't know when it was implemented, but I'm 100% sure, and I have proof, unlike our friend Cream, that it wasn't there last year. A few weeks ago, players from the former Aegis team started reporting that people were entering dungeons and staying AFK. As a result, the staff changed the dungeon system in the last server save. So why didn't they also move the protection zone at the Cerberus Dungeon entrance to another location instead of leaving it around the entrance lever? It's bad game design for one of the best high-level EXP locations on a PvP server to have a safe entrance with no risk of PvP, not even on the way to the lever. Do you know what's happening now? Some players from the former Aegis team keep Pyromancer and Rogue makers inside the Cerberus Dungeon protection zone. When one of their teammates is about to be kicked out of the dungeon, they use Mass Disappearance and push opposing players off the lever tile. While invisible, they position themselves on the lever tile, and because of the game's mechanics, whoever is standing on that tile first gets priority to enter the dungeon, while the player standing on top of them does not get teleported inside. It's these small issues that keep piling up and increase players' distrust of certain decisions made by the staff, from the beginning of Aegis until now. Ignorance is bliss, assumption is the mother of all fuck ups. thats all im going to say. All can be fixed if they make dungeons instanced, every player can enter a dungeon then :) The problem of instance... dude, what kind of pvp game you wanna play that you can lvl in a potection zone 24/7 without risk, this is pvp? instances and keep protection zone cerberus lever will break the whole pvp world game. It’s funny, all these years and that dungeon hasn’t been a problem before, yet when others use it and you can’t stop them from gaining experience, it’s all of the sudden a huge problem. It’s clear you don’t want other people to play the game. If I’m not mistaken, that Safe Zone was added when Aegis was announced or perhaps they implemented it a few weeks priorbecause there wasn't a Safe Zone there before. I agree there should be a Safe Zone in that spot, but it ought to be in one of the towers. Somewhere quite far from the lever, just like in other dungeons. |
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Millasz Premium
Pharos
Level 502
Warrior
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11 hours 3 minutes ago
How much longer are you going to keep pretending to be AFK? The game is a complete mess.
![]() How much longer are you going to keep pretending to be AFK? The game is a complete mess. Once again, you make announcements but never deliver on what you promise. If you don't want to keep running the game anymore, just tell the players. |
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Bobs Furniture Premium
Pharos
Level 737
Ranger
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11 hours 1 minute ago (Last edited 11 hours ago) Quoting Naturell: who is on forum crying now? You think they did this for me? how cute and delusional of you. Taking items on a stack has been there for long time. Follow attack has always been like that on players (it sucks) Dungeon got fixed cuz you guys prevent players from doing dungeons. (you are getting off this hook unfortunately, should be more punishments) Implement of PZ was added before Aegis even so how does that make sense that it's because of us? Y'all real dumb JUST GO USE THE CAVE BOT RETARD YOU LOST YOUR RIGHT TO TALK FOR ONLY BOTTING YOU SHOULD BE DELETED KEEP GOING WITH IT AND YOULL BE GONE KID CRYING ABOUT ADVANTAGES THIS GUY FULL CAVEBOTS ALL DAY KKKKKKKKKKKKK JINX OP TRASHCAN |
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Bobs Furniture Premium
Pharos
Level 737
Ranger
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10 hours 58 minutes ago Quoting Odama Apelao: Quoting Rana Lhoades: Quoting Ihu Megazord: Quoting Sonnema: Quoting Woiexau Upe: Unfortunately, the staff lacks transparency. Sometimes things are fixed, other times new changes are implemented without being publicly announced. This leaves many players with the strong impression that the game is abandoned for months until the next seasonal server. Let's go through this step by step. Players have been reporting the protection zone around the Cerberus Dungeon lever for about three or four months now. I don't know when it was implemented, but I'm 100% sure, and I have proof, unlike our friend Cream, that it wasn't there last year. A few weeks ago, players from the former Aegis team started reporting that people were entering dungeons and staying AFK. As a result, the staff changed the dungeon system in the last server save. So why didn't they also move the protection zone at the Cerberus Dungeon entrance to another location instead of leaving it around the entrance lever? It's bad game design for one of the best high-level EXP locations on a PvP server to have a safe entrance with no risk of PvP, not even on the way to the lever. Do you know what's happening now? Some players from the former Aegis team keep Pyromancer and Rogue makers inside the Cerberus Dungeon protection zone. When one of their teammates is about to be kicked out of the dungeon, they use Mass Disappearance and push opposing players off the lever tile. While invisible, they position themselves on the lever tile, and because of the game's mechanics, whoever is standing on that tile first gets priority to enter the dungeon, while the player standing on top of them does not get teleported inside. It's these small issues that keep piling up and increase players' distrust of certain decisions made by the staff, from the beginning of Aegis until now. Ignorance is bliss, assumption is the mother of all fuck ups. thats all im going to say. All can be fixed if they make dungeons instanced, every player can enter a dungeon then :) The problem of instance... dude, what kind of pvp game you wanna play that you can lvl in a potection zone 24/7 without risk, this is pvp? instances and keep protection zone cerberus lever will break the whole pvp world game. It’s funny, all these years and that dungeon hasn’t been a problem before, yet when others use it and you can’t stop them from gaining experience, it’s all of the sudden a huge problem. It’s clear you don’t want other people to play the game. If I’m not mistaken, that Safe Zone was added when Aegis was announced or perhaps they implemented it a few weeks priorbecause there wasn't a Safe Zone there before. I agree there should be a Safe Zone in that spot, but it ought to be in one of the towers. Somewhere quite far from the lever, just like in other dungeons. How many times are you going to say the same thing retard we already know what you wan't.... litterally you think the 75th time saying it will make a difference... fucking crybaby |