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Markzman Player
Elysium
Level 10
Ranger
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5 days 2 minutes ago
Notes: I believe that introducing new monsters and daily bosses is vital for Zezenia's growth. Developing fresh creatures with innovative combat mechanics will keep the community engaged, motivated and more likely to invest in the game!
I - Succubus: A female winged demon, considered a supernatural entity, that appears in dreams, causing sleep paralysis and draining life force. • Requirement of Level 750+ and 1 Dungeon Ticket to face this boss. • Cooldown: 20h • Rewards: - 4 zezenium ores (every time the boss is killed) - Daemon’s Heartstone (5% drop chance) - An new consumable item. It makes the player invulnerable to magical attacks for 30 seconds. It has only 1 charge. - Succubus Ring (3% drop chance): Defense 5.0, 3% Health Steal and 1% Dodge. An enchantable item for level 750+ - Succubus Amulet (2% drop chance): Defense 6.0, 2% Health Steal and 5% Physical Resistance. An enchantable item for level 750+ II - Incubus: A male winged demon, considered a supernatural entity, that appears in dreams, causing sleep paralysis and draining life force. • Requirement of Level 750+ and 1 Dungeon Ticket to face this boss. • Cooldown: 20h • Rewards: - 4 zezenium ores (every time the boss is killed) - God Smack (5% drop chance): A new consumable item. Its effect is to recover all levels, skills, and magic level the player lost when they died. It works only for the last death. - Nightmare Essence (3% drop chance): A new consumable item. Its effect is to buff all magic damage dealt by the player by 5% for 2 hours. It has only 1 charge. Cooldown: 6 hours. - Dream Backpack (2% drop chance): Defense 5.0, 2% Health Steal, 5% Speed Boost and +4 Magic Level. An enchantable item for level 750+ |
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King Cevarosky Premium
Elysium
Level 848
Ranger
S8
S6
24
39K
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4 days 20 hours ago
Your suggestions are incredibly amazing. I would love to see this type of content in the game. In this case, this boss could appear every 15 days, with individual loot for each player, requiring 10 people to enter the boss room.
They could also add an item with mana drain protection. Congratulations on the suggestions. |
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Godot Premium
Elysium
Level 566
Ranger
S8
24
19K
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4 days 19 hours ago
Amazing, my friend !! Thanks for these ideas, I like them very much. I agreed 100%, I hope the staff make them true, I got your back on this one here for sure.
![]() Tho... I still need that increasing the map is the number 1 priority, but thats just my opinion. This sugestion that you came up with... we need that too, 100%. Thank you once again <3 |
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Ron Premium
Elysium
Level 381
Warrior
S4
24
24K
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4 days 2 hours ago
Amazing proposal !!! I must agree: Expanding the map by adding new daily bosses and common monsters is essential to keeping players motivated.
Daily bosses for each level range [100, 250, 500, 750, 1000...], especially at higher levels, are something much needed, since they provide a great challenge that keeps players active in the game—trying to obtain the rarest items instead of just rushing levels, which becomes exhausting when new content cannot be released fast enough to keep up with players’ progression. |