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19th April 2021 19:08:10 GM Shadow View post »
Mamrot
Premium

Outfit
Elysium
Level 546
Warrior
24
25
20th April 2021 16:05:53 (Last edited 20th April 2021 16:09:20)

Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
It's crazy that things are missed out on the changelog of the update.
We have to check EVERYTHING to make sure no stealth changes happened every update.

Why didn't the changes to Stone Skin get mentioned?

what was changed ?


The paladin now gets the 300 second cooldown and the shaman gets a 10 second cooldown.

so you can use it more often xd in pvp shamans and paladins op now ;o maybe this change was made by a person who is playing as shaman or paladin and helping staffs improve the game
Ritzy
Player

Outfit
Pharos
Level 421
Mage
S2
19K
20th April 2021 16:39:49

Quoting Mamrot:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
It's crazy that things are missed out on the changelog of the update.
We have to check EVERYTHING to make sure no stealth changes happened every update.

Why didn't the changes to Stone Skin get mentioned?

what was changed ?


The paladin now gets the 300 second cooldown and the shaman gets a 10 second cooldown.

so you can use it more often xd in pvp shamans and paladins op now ;o maybe this change was made by a person who is playing as shaman or paladin and helping staffs improve the game


You can use it less often now in pvp, the chances of you having more than 1 paladin in a hunt or pvp is a lot lower.
Xyrho Xp
Player

Outfit
Pharos
Level 73
Mage
20th April 2021 18:42:19 (Last edited 20th April 2021 18:45:17)

Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
It's crazy that things are missed out on the changelog of the update.
We have to check EVERYTHING to make sure no stealth changes happened every update.

Why didn't the changes to Stone Skin get mentioned?

what was changed ?


The paladin now gets the 300 second cooldown and the shaman gets a 10 second cooldown.

so you can use it more often xd in pvp shamans and paladins op now ;o maybe this change was made by a person who is playing as shaman or paladin and helping staffs improve the game


You can use it less often now in pvp, the chances of you having more than 1 paladin in a hunt or pvp is a lot lower.

Omg no wayyyyy . Not less chances

@ staff , you should really consider removing last hope from non pvp zones and other spells that can affect people’s hunt . A lot of people use spells in non pvp zones to kill or mess with people , if you can’t attack them then they shouldn’t be able to affect your hunt only by lure .. why should one take a last hope but another cannot shaman paralyze or marksman paralyze .
Archerxz
Premium

Outfit
Pharos
Level 1392
Ranger
24
5K
20th April 2021 19:42:26

Quoting Caste:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
It's crazy that things are missed out on the changelog of the update.
We have to check EVERYTHING to make sure no stealth changes happened every update.

Why didn't the changes to Stone Skin get mentioned?

what was changed ?


The paladin now gets the 300 second cooldown and the shaman gets a 10 second cooldown.

so you can use it more often xd in pvp shamans and paladins op now ;o maybe this change was made by a person who is playing as shaman or paladin and helping staffs improve the game


You can use it less often now in pvp, the chances of you having more than 1 paladin in a hunt or pvp is a lot lower.

Omg no wayyyyy . Not less chances

@ staff , you should really consider removing last hope from non pvp zones and other spells that can affect people’s hunt . A lot of people use spells in non pvp zones to kill or mess with people , if you can’t attack them then they shouldn’t be able to affect your hunt only by lure .. why should one take a last hope but another cannot shaman paralyze or marksman paralyze .


Interesting, HAHAHAHA!
Archerxz
Premium

Outfit
Pharos
Level 1392
Ranger
24
5K
20th April 2021 19:45:23

Quoting Caste:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
It's crazy that things are missed out on the changelog of the update.
We have to check EVERYTHING to make sure no stealth changes happened every update.

Why didn't the changes to Stone Skin get mentioned?

what was changed ?


The paladin now gets the 300 second cooldown and the shaman gets a 10 second cooldown.

so you can use it more often xd in pvp shamans and paladins op now ;o maybe this change was made by a person who is playing as shaman or paladin and helping staffs improve the game


You can use it less often now in pvp, the chances of you having more than 1 paladin in a hunt or pvp is a lot lower.

Omg no wayyyyy . Not less chances

@ staff , you should really consider removing last hope from non pvp zones and other spells that can affect people’s hunt . A lot of people use spells in non pvp zones to kill or mess with people , if you can’t attack them then they shouldn’t be able to affect your hunt only by lure .. why should one take a last hope but another cannot shaman paralyze or marksman paralyze .


I wonder if you say that just to get them to stop messing with you when hunting in Dark Knight's HC or other hunts, or are you really helping the game?
Xyrho Xp
Player

Outfit
Pharos
Level 73
Mage
20th April 2021 20:01:55

Quoting Young Legend:
Quoting Caste:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
It's crazy that things are missed out on the changelog of the update.
We have to check EVERYTHING to make sure no stealth changes happened every update.

Why didn't the changes to Stone Skin get mentioned?

what was changed ?


The paladin now gets the 300 second cooldown and the shaman gets a 10 second cooldown.

so you can use it more often xd in pvp shamans and paladins op now ;o maybe this change was made by a person who is playing as shaman or paladin and helping staffs improve the game


You can use it less often now in pvp, the chances of you having more than 1 paladin in a hunt or pvp is a lot lower.

Omg no wayyyyy . Not less chances

@ staff , you should really consider removing last hope from non pvp zones and other spells that can affect people’s hunt . A lot of people use spells in non pvp zones to kill or mess with people , if you can’t attack them then they shouldn’t be able to affect your hunt only by lure .. why should one take a last hope but another cannot shaman paralyze or marksman paralyze .


I wonder if you say that just to get them to stop messing with you when hunting in Dark Knight's HC or other hunts, or are you really helping the game?

Umm before you talk you should know what your talking about . Nobody messes with me in dark knight and if they did they would simply just boost my experience .

I am saying this because it’s just common sense . Don’t need to be as smart as Lawliet to realize that last hoping someone in non pvp is game weakness and should be patched , or just let all spells that can get someone killed able to function in non pvp .

Also shamans paralyze is also bugged @staff you can paralyze people through walls. What I mean by this is you can use paralyze on someone out of the range of a basic attack . I’ll explain more in the email but this spell should not function if you cannot basic attack the opponent . Just like last hope the player needs to be in basic attack range to work so should paralyze
Mamrot
Premium

Outfit
Elysium
Level 546
Warrior
24
25
20th April 2021 20:35:51 (Last edited 20th April 2021 20:36:42)

Quoting Caste:
Quoting Young Legend:
Quoting Caste:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
Quoting Mamrot:
Quoting Achilles:
It's crazy that things are missed out on the changelog of the update.
We have to check EVERYTHING to make sure no stealth changes happened every update.

Why didn't the changes to Stone Skin get mentioned?

what was changed ?


The paladin now gets the 300 second cooldown and the shaman gets a 10 second cooldown.

so you can use it more often xd in pvp shamans and paladins op now ;o maybe this change was made by a person who is playing as shaman or paladin and helping staffs improve the game


You can use it less often now in pvp, the chances of you having more than 1 paladin in a hunt or pvp is a lot lower.

Omg no wayyyyy . Not less chances

@ staff , you should really consider removing last hope from non pvp zones and other spells that can affect people’s hunt . A lot of people use spells in non pvp zones to kill or mess with people , if you can’t attack them then they shouldn’t be able to affect your hunt only by lure .. why should one take a last hope but another cannot shaman paralyze or marksman paralyze .


I wonder if you say that just to get them to stop messing with you when hunting in Dark Knight's HC or other hunts, or are you really helping the game?

Umm before you talk you should know what your talking about . Nobody messes with me in dark knight and if they did they would simply just boost my experience .

I am saying this because it’s just common sense . Don’t need to be as smart as Lawliet to realize that last hoping someone in non pvp is game weakness and should be patched , or just let all spells that can get someone killed able to function in non pvp .

Also shamans paralyze is also bugged @staff you can paralyze people through walls. What I mean by this is you can use paralyze on someone out of the range of a basic attack . I’ll explain more in the email but this spell should not function if you cannot basic attack the opponent . Just like last hope the player needs to be in basic attack range to work so should paralyze

why pvp player cares about non pvp zones?
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