Nironerz Player ![]()
Pharos
Level 303
Ranger
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2nd April 2017 16:29:14 Quoting K-Zodron: Thanks for the feedback everyone! We will probably remove the anti-paralyze potion then, as it isn't favorable for the game balance. I'll make some new items with secondary stats accessible for testing tomorrow morning. Got ANY input on my posted suggestions? |
Chev Shang Player ![]()
Elysium
Level 147
Warrior
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2nd April 2017 16:42:02
The sword of attack 27 would be a good idea to introduce in the game, since warrior, although very autonomous, finds itself stagnated without new items which makes the class a bit dull after a while, with no goals, thus the idea of introducing the more item And maps, better for game implementation (this is my point of view as a player)
The mage class should be rebalanced in the mana / hp distribution by level, since 10 mana and 5 hp per level is disproportionate and a warrior and ranger that obtains 15 of hp and 5 if mana, a sum of 15 attributes for Mage and 20 for warrior and ranger, what's the logic of that? A class always dependent on others for any activities in the game. |
Skorilieeeloei Player ![]()
Platon
Level 25
Warrior
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2nd April 2017 17:07:04 (Last edited 2nd April 2017 17:07:36) Quoting K-Zodron: - Added new area, Hamrar, for players under level 60. PVP is softly prohibited, like on Gjadern. - Added new high level areas. - Added several new equipment pieces, some with secondary stats. Note that the same item might be lootable with differing secondary stats! - Added multiple new quests. - Extended quest "In Service of the City". Really amazing ideas! ___ Quoting K-Zodron: - Added new outfit for Unholy Dreadlord, Dark Knight and Diroth. - Fixed bug that allowed summons to kill players under level 20. - Enabled PVM death loss on all game worlds (blessing / item loss still disabled for PVM deaths on all worlds). NICE NICE! __ Quoting K-Zodron: - Added new brewable potion: anti-paralyze potion. - Made it possible to login on multiple characters on the same account on the same world. Not cool >:( People will abuse to up characters from the same acc, and the potion will be too op, the best solution is remove, like you said |
Crumble Player ![]()
Pharos
Level 334
Warrior
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2nd April 2017 17:11:02 (Last edited 3rd April 2017 14:19:13)
From what ive seen in Test Server:
1. There should be ways (drop rate heavily increased, or a NPC that sells it inside TEST area) to easily obtain the secondary stats items so that we can actualy TEST rates and impact ingame. 2. New high levels spawns seems fine for 300+ levels players or big 200+ teams (that we dont have YET because the game is a small community). 3. There should be more new content instead new areas with same mobs (hopefully in mid-season updates we see some work), content like events or some of the stuff seen in: http://www.zezeniaonline.com/forum/thread/13750/1 this contents, if considered by the Staff would have big impact of the growth of Zezenia. 4. I think removing stuff is not an option, im a ''new'' player, i have 7 months of Zezenia and ive seen like 90% of a 7(?) years game thats why i dont like the option of removing new content, add more content and adapt it to the game, please Staff. 5. Outfits on Dark Knight, Diroth and Unholy Dreadlord is nice! 6. Ranger Blood Theft spell without cooldown makes me jealous as a Barbarian ![]() 7. Lower mana usage on spells is good to low level characters and newcomers. 8. Havent explored new low level areas yet. ** ABOUT THE CONTENT IVE TESTED ** 1. Anti-paralyze should be only for pve (it helps a lot rangers and mages to run thru spawns or hunt monsters that paralyze), or cover all slow/paralyze spells in the game like the other classes spells as the barbarian's Fearsome Cry that would rebalance the potion in terms of ''nerf'' this potion did to the shaman class. 2. Secondary stats should be implemented in all (or mostly) BOSS ITEMS with different buff rate and different buff spec on random drops making it a dynamic system, like when your grinding for a magic defense gear and it comes a critical gear that someone is looking for, that makes the game more friendly and interactive: e.g. You are looking at a golden medallion (attack 0.0, defense 5.1, +1-4% magic defense). e.g. You are looking at a golden medallion (attack 0.0, defense 5.1, +1-4% critical chance). This would create dynamics in the game, but the drop rate of BOSS ITEMS will have to be slightly increased or other alternatives like forging those items/stats with especial collects from BOSSES, otherwise it would be really tough to get a specific stat set. That stat dynamic could be used to balance some classes issues and buffing some more without a proper class rework, plus you would change a lil bit the system without changing the essence of the system that i think it would be good nowadays since the community has been wanting *needed* class reworks... 3. To be continued... *applying specific secondary status on class-only weapons such as the life steal on hellish crossbow (only secondary spec ive seen, if there is status on warriors/mages weapons disconsider ![]() |
Fattallity Premium ![]()
Elysium
Level 1082
Warrior
24
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2nd April 2017 17:21:02 (Last edited 2nd April 2017 17:32:15)
Could you add new items to NPC? Shamanic Wand, Golden Bracer, Etc...
Coud you add new talents options? Thanks. Edit: I Dont see in service of city in my quest log anymore. Edit 2: I died to new boss, ask for death loss recovery , and it put me lvl 292. |
Zorin Grind Player ![]()
Pharos
Level 200
Warrior
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2nd April 2017 17:22:57
Test server are offline
when will back? |
El Mario Player ![]()
Elysium
Level 310
Warrior
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2nd April 2017 17:23:58
"- Made it possible to login on multiple characters on the same account on the same world."
Whats the objective of this change? |
Isak Sworder Player ![]()
Pharos
Level 145
Warrior
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2nd April 2017 17:40:59
I hope you can find the cause of the crash, and also one important note there is something wrong with death loss recovery. It's not giving back all your levels and sometimes not giving at all.
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Akolix Player ![]()
Elysium
Level 231
Warrior
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2nd April 2017 17:43:26
It didn't crash, it went offline to fix a few things.
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Dancore Player ![]()
Pharos
Level 506
Mage
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2nd April 2017 20:11:57
So staff gave out a 27att 27def weapon to players and this is fine? Roooooofl.
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