Ronnie Player ![]()
Pharos
Level 252
Ranger
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31st January 2016 03:24:07 Quoting Cussh: Kill without limitations is bad i think on this zone with more frags maybe or kill 3 players on one range of time 10 min example and get black skull for 10 minutes maybe and afther 10 minutes loss ur black skull How about something like, limited frags per day. Eventhough its enforced so it wont lead into a murder state. For example i can only do 10 frags a day without any risk for a murder state. Ofcourse it needs alot more explaining but its not my proposal so i wont do it. Quoting Zeh Tonelada: Nice idea, i think the community in ely would like that. maybe a enforced server like test server where players could fight coming from all 3 worlds Would be so OP to see 2 level 300 warriors figthing eachoter.. there will be no end. So to actually have that "adrenaline" you would have to kill lower levels which leads to power abuse and whatsoever. Elysium is and will always be a nonpvp. if you wanted to pvp you shouldnt get ur character 300+ on non pvp. |
Agron Player ![]()
Pharos
Level 593
Warrior
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31st January 2016 04:03:10 Quoting Gustaf: if you wanted to pvp you shouldnt get ur character 300+ on non pvp. Not possible. |
Kingu Player ![]()
Pharos
Level 148
Warrior
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1st February 2016 16:41:30
Great idea, all the kills need to be just, because the team dominant need to defend against the other players.
Just the strongest players will dominate this lands. |
The Warlockk Player ![]()
Elysium
Level 190
Mage
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2nd February 2016 20:13:23 Quoting Kingu: Great idea, all the kills need to be just, because the team dominant need to defend against the other players. Just the strongest players will dominate this lands. Yeah, I believe it would be awesome for Everath, to be honest. Nice that you liked it too, please show this thread and talk about it with your friends and teammates, also tell them to post here what they think about it, regardless if they like it or not, construstive criticism is always welcome, bro. |
Anzear Player ![]()
Pharos
Level 307
Mage
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2nd February 2016 20:21:28 (Last edited 2nd February 2016 20:25:13)
on the one hand i really like this idea
on the other hand i wonder if it would even get used much since people dont use war system very often |
The Warlockk Player ![]()
Elysium
Level 190
Mage
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2nd February 2016 20:35:03 (Last edited 2nd February 2016 20:36:49) Quoting Anzear: on the one hand i really like this idea on the other hand i wonder if it would even get used much since people dont use war system very often When it comes to Platon, wars don't happen much often and whenever it happens, there are no real big battles in the long run. What usually happens in Platon - whenever there is a war; which, again, is very rare - is sneaks. People go kill others hunting and then they set traps or hide to logout and eventually, during these sneaks' processes, there are some small fights. It's not as common to have open battles. With this new small continent, people would feel motivated to actually use war system, because noob characters would not go there and also because of this possible scenario, along of others: 1- Continent allows justified kils, which means you can kill people over and over again without limitation 2- Player A Kills player B over a respawn of, let's say... Crystal Dragons in that continent. 3- Player C helps player B and they kill player A for revenge. 4- Player A calls his friends and now his team declares war against players B and C's team. 5- Boom, war system is declared. Now they can control who is winning the battles, who and when is taking kills, etc. 6- New continent becomes a place of bloodbath. One team will win and earn respect, they will get to hunt in this new continent respawns there until they ever get contested in PvP by other players, which can be in 1 hour, tomorrow or next week. Nobody knows. Now, Platon has an average of 50-75 players online, while Everath has an average of 150-220 players online, mainly of lvl 130+. This continent would be used a lot more in Everath than Platon, IMO. But it is still another option of hunting ground with respawns for players. |
Guy Manuel Player ![]()
Pharos
Level 52
Warrior
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2nd February 2016 22:47:42
This is an amazing idea.
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Troll Patroll Player ![]()
Pharos
Level 113
Ranger
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3rd February 2016 03:01:20
Why dont change pvp frag system ?
Change to one thing that : 1 - become impossible , or maybe hard, to power abuse. 2 - become fair for fights of same lvls... like, if u kill someone is around 20 lvls or yours, you dont waste frags. if you kill someone is 20~50 lvls less than yours u waste 1 frag. if you kill someone 50~75 lvls less than yours u waste 2 frags in once. if you kill someone like 75~100 lvls less than yours you waste 3 frags. if you kill someone like 100+ less lvl than yours you get red skull and become impossible to remove, also your exp / skill trining reduce 25% efficient. This include if you help to kill just hitting and nothing last hit , in case of 100+ less lvls. so you didnt need to a new continent if u frag someone of your lvl. |
Baltas Player ![]()
Pharos
Level 362
Mage
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3rd February 2016 05:07:27 Quoting Bugwt: Why dont change pvp frag system ? Change to one thing that : 1 - become impossible , or maybe hard, to power abuse. 2 - become fair for fights of same lvls... like, if u kill someone is around 20 lvls or yours, you dont waste frags. if you kill someone is 20~50 lvls less than yours u waste 1 frag. if you kill someone 50~75 lvls less than yours u waste 2 frags in once. if you kill someone like 75~100 lvls less than yours you waste 3 frags. if you kill someone like 100+ less lvl than yours you get red skull and become impossible to remove, also your exp / skill trining reduce 25% efficient. This include if you help to kill just hitting and nothing last hit , in case of 100+ less lvls. so you didnt need to a new continent if u frag someone of your lvl. Would be so much motivation to lvl up. |
Troll Patroll Player ![]()
Pharos
Level 113
Ranger
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3rd February 2016 06:41:59 Quoting Baltas: Quoting Bugwt: Why dont change pvp frag system ? Change to one thing that : 1 - become impossible , or maybe hard, to power abuse. 2 - become fair for fights of same lvls... like, if u kill someone is around 20 lvls or yours, you dont waste frags. if you kill someone is 20~50 lvls less than yours u waste 1 frag. if you kill someone 50~75 lvls less than yours u waste 2 frags in once. if you kill someone like 75~100 lvls less than yours you waste 3 frags. if you kill someone like 100+ less lvl than yours you get red skull and become impossible to remove, also your exp / skill trining reduce 25% efficient. This include if you help to kill just hitting and nothing last hit , in case of 100+ less lvls. so you didnt need to a new continent if u frag someone of your lvl. Would be so much motivation to lvl up. let me see, u dont wanna any change , dosent matter will be good for newcommers or not, neither for fair fight , you always complain when reduce ur perspective power of low lvls. like reduce pvp damage. ? You should start waste ur frags instead blame changes that help new commers |