Promil Player ![]()
Elysium
Level 40
Warrior
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10th September 2013 09:58:57 Quoting Flameseeker: My most people left is related to this http://www.zezeniaonline.com/forum/thread/10106.html especially on a pvp enforced server where people dies constantly, you can't blame it on the pking itself on a pvp enforced serv lol ye it's a problem the way it is now, but not the main problem why people rather do something else after dieing etc. lol, Sven is right, u think ppl left cuz they didnt recive 1k exp (more or less) per kill!? holly sh.. ye it is important issue but fo'sho thats not the main reason. |
Silver Thumb Player ![]()
Tipitaka
Level 32
Ranger
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10th September 2013 10:07:09 Quoting Stoproc: Quoting Flameseeker: My most people left is related to this http://www.zezeniaonline.com/forum/thread/10106.html especially on a pvp enforced server where people dies constantly, you can't blame it on the pking itself on a pvp enforced serv lol ye it's a problem the way it is now, but not the main problem why people rather do something else after dieing etc. lol, Sven is right, u think ppl left cuz they didnt recive 1k exp (more or less) per kill!? holly sh.. ye it is important issue but fo'sho thats not the main reason. Nope i did not mention that at all. |
Vee Player ![]()
Pharos
Level 92
Mage
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10th September 2013 10:14:56
I say this one more time as clear as I can. After that, I won't be bothered to write in forum for a while. People level'ed up to 30lvl. Noticed it needs some more experience already to continue higher level. Since it was so boring to continue exping without doing really any progress, people prefered to focus more on fighting, which they liked. More fighting, more dying. After while doing it, they noticed, there's coming none progress, they left. Meanwhile people, who actually kept exping, are now around 50lvls. Pking isn't disease, it is symptom from disease. Disease is the lack of motivation. Lack of motivation can come from several reasons. For me, it came from my team being less active, and myself having less time to play, due school. Most of my team members got lack of motivation because there's no progress, when you got not enough time.
Trust me, pking isn't the problem. Since most of us actually enjoy it. Problem is that you can avoid fights and pg, or you can fight. But, you can't do both, if you don't have full time. |
Arrow Loca Mckleyn Player ![]()
Pharos
Level 48
Ranger
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10th September 2013 12:42:31
in the (((WAR SYSTEN))), the persons that kill an enemy of the guild they are fighting in the war system, could give a % of his exp, but this would be possible from 35 or 40 lvl +, so we could evade the mass hunt of low lvls.
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Pansarkorv Player ![]()
Platon
Level 56
Mage
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10th September 2013 15:41:59 Quoting Solid Ninja: The server died cos certain people went from spawn to spawn, regular to kill everyone, I thought ppl would have enough with being unlimited in battles but it seem they are way more stupid then i thought You can denie that all you want, but thats the biggest reason ( I don't mean anyone personal ) And uhm, Blade Nixon you were one of those people at the start :) As i speak only for myself i know that people in war only killed the people involved in the war. |
The Warlockk Player ![]()
Elysium
Level 190
Mage
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11th September 2013 18:08:14 Quoting Pansarkorv: As i speak only for myself i know that people in war only killed the people involved in the war. Are you serious? We Kill People guild was pking all lvl 5+ outside of pz LOL Not only them, other players were killing lv 5+ too, not only ppl involved in wars. We need motivation for low levels so newcommers dont just quit after few hours of playing. |
Ryan The Alcomist Player ![]()
Pharos
Level 171
Warrior
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11th September 2013 19:09:19 Quoting Solid Ninja: The server died cos certain people went from spawn to spawn, regular to kill everyone, I thought ppl would have enough with being unlimited in battles but it seem they are way more stupid then i thought You can denie that all you want, but thats the biggest reason ( I don't mean anyone personal ) And uhm, Blade Nixon you were one of those people at the start :) Ur retarded dude, look at my whole team the only ones we ever killed was WE Kill people, i never once random pked in a spawn if somone did not deserve it, so fuck urself. Ryan~ |
Solid Ninja Elder Sage ![]()
Pharos
Level 263
Warrior
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11th September 2013 20:06:40 Quoting Blade Nixon: Quoting Solid Ninja: The server died cos certain people went from spawn to spawn, regular to kill everyone, I thought ppl would have enough with being unlimited in battles but it seem they are way more stupid then i thought You can denie that all you want, but thats the biggest reason ( I don't mean anyone personal ) And uhm, Blade Nixon you were one of those people at the start :) Ur retarded dude, look at my whole team the only ones we ever killed was WE Kill people, i never once random pked in a spawn if somone did not deserve it, so fuck urself. Ryan~ Keep saying it and you might beflieve it someday |
The Warlockk Player ![]()
Elysium
Level 190
Mage
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19th February 2014 10:25:31
BUMP. Please read and answer about it, Staff.
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The Warlockk Player ![]()
Elysium
Level 190
Mage
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20th February 2014 00:48:20 (Last edited 20th February 2014 00:57:11) Quoting Baltas: You kill a level 195 once per 20years at lvl 20 and you get 10k exp which is 10mins hunt for u. I already proposed before and would like to point it out again. If u ask me my formula would be 20% of the experience lost of the victim would be split between the killers. F.e Level 20kills solo a level 30. Since a level got 1087210 exp and he lose 1.5% of exp, so you get 1087210 *0.015 * 0.2 = 3 262 exp Level 30kills solo a level 20. Since a level got 329935 exp and he lose 1.5% of exp, so you get 329935 *0.015 * 0.2 = 990 exp. Level 30kills solo a level 100. 38910135 * 0.015 * 0.2= 116 730 exp. I think there can be added some changes later on, since killing a level 150 would give the killers almost 500k exp. But again, it's not like someone will solo level 150. And after all, that level 150 is going to lose 5 times more, so it's pretty fair. BUMP I like it, but only low levels could gain experience of kills of higher levels. What I mean is that if a level 20 kills a level 30, the level 20 would gain experience. If a level 30 kills a level 20, the level 30 would gain no experience at all. |