The Warlockk Player ![]()
Elysium
Level 190
Mage
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7th September 2013 07:28:02
Please introduce exp from killing players in Tartarus!
A system with low exp, just some kind of symbolic exp reward, just to estimulate players to PK! and even to bring newcommers to that server! It's not an abusive system, Im proposing a simple system with very low exp from killing players! For example, there could be a cap limit of exp per frag, determined by the staff, but, for example: 10k exp cap limit. Players would ONLY get exp if they killed players with equal of higher lvl than theirs The higher the difference of levels between the killer and the victim, the higher would be the experience received to the killer. Examples: A level 20 kills another level 20, he gets exp. Lets say 50 exp? A level 20 kills a level 19. He doesnt receive any experience. A level 20 kills a lvl 95. He receives "a lot" of experience, since he killed a higher lvl player and the victim had not only 75 levels above him, but also nearly 5x his level.But according to the cap limit of 10k, he cant get any exp past it. Let's say he gets 9k experience? A level 20 kills a lvl 195. As already mentioned before, it's a strong frag, but according to the max exp cap, he cant get anything beyond 10k so he receives 10k experience. Understood what I mean? The formula for it would have to be developed, but it'snt so hard to be thought of, neither to be made! Making an experience max cap would prevent this system of being abusive, preventing the kills market, where peopel would sell deaths for cash or even just make noobchars by killing their own characters, etcetera. I hope this idea be discussed, not just with simple "signed" posts or "disagree" posts. Please post here with complete arguments, with a conclusion based on facts and realistic predictions of the impact of such system in Tartarus, thinking democratically towards the benefit of the most possible players and newcomers, not just about the benefits of a minority of the players. For a batter Tartarus, of course. |
Ryan The Alcomist Player ![]()
Pharos
Level 171
Warrior
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7th September 2013 10:21:03
The Server died because there was TO MUCH Pking going on the first few days, its was 90 plus online and then certain Teams just killed every lvl 6 coming out of sakenrel and the server died, no one wanted the server to last no one played it seriously, thats why the server is Dead in under a month.
But Ye exp for kills should have been there from day 1 Ryan~ |
Arrow Loca Mckleyn Player ![]()
Pharos
Level 48
Ranger
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7th September 2013 10:45:03
50% exp lost in frags 45+ when by dead for player 45+
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Kalnas Su Jo Puse Player ![]()
Platon
Level 16
Ranger
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7th September 2013 11:21:30 Quoting Blade Nixon: The Server died because there was TO MUCH Pking going on the first few days, its was 90 plus online and then certain Teams just killed every lvl 6 coming out of sakenrel and the server died, no one wanted the server to last no one played it seriously, thats why the server is Dead in under a month. But Ye exp for kills should have been there from day 1 Ryan~ You are dead yourself. Gash!! Dont you understand there are some more reasons the population decreased? Its not a summer time anymore! people always want to try brand new server! And a lot of pussies like you started and left cuz they just noticed they cant do shit. So please, shut up with stupid posts sometimes and use your head once at least. |
Baltas Player ![]()
Pharos
Level 362
Mage
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9th September 2013 20:47:24
Examples:
A level 20 kills another level 20, he gets exp. Lets say 50 exp? A level 20 kills a level 19. He doesnt receive any experience. A level 20 kills a lvl 95. He receives "a lot" of experience, since he killed a higher lvl player and the victim had not only 75 levels above him, but also nearly 5x his level.But according to the cap limit of 10k, he cant get any exp past it. Let's say he gets 9k experience? A level 20 kills a lvl 195. As already mentioned before, it's a strong frag, but according to the max exp cap, he cant get anything beyond 10k so he receives 10k experience. You kill a level 195 once per 20years at lvl 20 and you get 10k exp which is 10mins hunt for u. I already proposed before and would like to point it out again. If u ask me my formula would be 20% of the experience lost of the victim would be split between the killers. F.e Level 20kills solo a level 30. Since a level got 1087210 exp and he lose 1.5% of exp, so you get 1087210 *0.015 * 0.2 = 3 262 exp Level 30kills solo a level 20. Since a level got 329935 exp and he lose 1.5% of exp, so you get 329935 *0.015 * 0.2 = 990 exp. Level 30kills solo a level 100. 38910135 * 0.015 * 0.2= 116 730 exp. I think there can be added some changes later on, since killing a level 150 would give the killers almost 500k exp. But again, it's not like someone will solo level 150. And after all, that level 150 is going to lose 5 times more, so it's pretty fair. |
Demonic Bolt Player ![]()
Pharos
Level 60
Mage
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9th September 2013 23:16:20 Quoting Kalnas Su Jo Puse: yea men u are right many guys bla bla we wanna fight we are pvp mastah etc etc die 2 tims and left so dont talk asdadjasd... enjoy ellysium mr no pvp nixon |
Art Of War Mex Player ![]()
Pharos
Level 35
Mage
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10th September 2013 00:02:37 Quoting Demonic Bolt: Quoting Kalnas Su Jo Puse: yea men u are right many guys bla bla we wanna fight we are pvp mastah etc etc die 2 tims and left so dont talk asdadjasd... enjoy ellysium mr no pvp nixon Doomsday will be back as soon as we deal with a war on tibia ot server. |
Madhouse Player ![]()
Elysium
Level 180
Warrior
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10th September 2013 09:25:44 Quoting Blade Nixon: The Server died because there was TO MUCH Pking going on the first few days, its was 90 plus online and then certain Teams just killed every lvl 6 coming out of sakenrel and the server died, no one wanted the server to last no one played it seriously, thats why the server is Dead in under a month. But Ye exp for kills should have been there from day 1 Ryan~ Some of us actually do have stuff to do outside zezenia (not just claim so like you do all the time) and as Kalnas said, a lot of pussies tried it out and left. Nobody expected the server to have huge community all the way. |
Solid Ninja Elder Sage ![]()
Pharos
Level 263
Warrior
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10th September 2013 09:28:25 (Last edited 10th September 2013 09:33:01)
The server died cos certain people went from spawn to spawn, regular to kill everyone, I thought ppl would have enough with being unlimited in battles but it seem they are way more stupid then i thought
You can denie that all you want, but thats the biggest reason ( I don't mean anyone personal ) And uhm, Blade Nixon you were one of those people at the start :) |
Silver Thumb Player ![]()
Tipitaka
Level 32
Ranger
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10th September 2013 09:44:15
My most people left is related to this http://www.zezeniaonline.com/forum/thread/10106.html
especially on a pvp enforced server where people dies constantly, you can't blame it on the pking itself on a pvp enforced serv lol ye it's a problem the way it is now, but not the main problem why people rather do something else after dieing etc. |