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Ihu Megazord Player
Pharos
Level 1844
Ranger
24
25
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7 days 19 hours ago (Last edited 7 days 19 hours ago)
The game becomes unbalanced after level 1000, the skull system is weak, and high-level content is lacking — which hurts PvP, wars, and long-term engagement.
Solution: Create 2 servers (SA + NA) with EXP stages (5x --> 1x 0-500/~1000/~1500/2000) implement a real Red Skull system (30 days, no NPC removal, strong penalties), expand or scale hunts for 1000+, and apply a transfer system (6 months locked + 90-day cooldown). (all character can choise at first what server he will stay) This is not about advantage — it’s about balance, competition, and keeping the game alive long-term. I hope both allies and enemies can give constructive feedback focused on the growth of the game, not on personal advantages or short-term gains. |
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I Can Hit Premium
Aegis
Level 720
Mage
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7 days 14 hours ago (Last edited 7 days 14 hours ago)
My 2 cents is NA is the perfect server for all due to it's central location to every continent.
If a new server where to arise I would suggest 2x. If we start to want advantages then we would need servers in EU, NA east, NA west and SA. It's playable on the ping from EU and SA as they're very similar. ![]() I would say some classes need help to balance out the current meta too. |
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Poc Player
Pharos
Level 58
Mage
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7 days 13 hours ago Quoting Red Ranger: My 2 cents is NA is the perfect server for all due to it's central location to every continent. If a new server where to arise I would suggest 2x. If we start to want advantages then we would need servers in EU, NA east, NA west and SA. It's playable on the ping from EU and SA as they're very similar. ![]() I would say some classes need help to balance out the current meta too. How can you give an opinion if you don’t live in Brazil? Our internet traffic leaves our state, then goes to São Paulo, and only after that reaches the game server. Considering the size of Brazil, that makes it much harder to play on an NA server. |