Stop Combo
Player

Outfit
Pharos
Level 300
Warrior
S8
32K
16 days 6 hours ago (Last edited 16 days 6 hours ago)

From time to time, proposals for fixing the task system always appear.

Players level up, the game develops and changes, and the system either becomes outdated or needs to be readjusted.

As a solution to this problem, and also to raise investment for the game, I have a proposal:

Collects:

Can be exchanged individually, one by one.
In training, they are worth minutes, and you can exchange up to the maximum EXP/Gold, and in training, the maximum Exhausted.

(Setting the collects as a percentage of the original monster's value makes it easy to program.)

Kills:
You can choose the monster and the quantity (for example:
100/200/300?
and it frees up the hours. Monsters are divided by level.
This makes it easier and more streamlined.

Trade windows open in collects.

To have this possibility, the player pays a certain amount of pcards per month, for example 100