Pota Ae Player ![]()
Pharos
Level 26
Ranger
|
2 days 2 hours ago
Problem:
Collect task is almost useless, ppl use only for get points to itens, or some exp. In some times ago, was better sell collect to npc to get golds Solution: The solution would be to create some items that could only be exchanged for tasks completed with collect. So I put some examples that would change the dynamics of the tasks and the importance of collect. To make it viable, for every 2 long collect tasks you get 1 of these. training paper: you can use and train the character, giving a 24h training exhaustion. This item can be used up to 4h before the training exhaustion ends, allowing you to have better control of your training and not waste a single minute without training. (it is separated by lvl according to the lvl of the collect task: 100+, 200+, 300+, etc.) potion buff paper: Grants a 10% buff on mana and health healing from potions for 2h. dodge buff paper: increases dodge by 4% for 2h. collect buff paper: increases the chance of collecting items dropping by 10% for 2 hours. |