Buster Bunny
Player

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Elysium
Level 402
Warrior
S7
S5
24
31K
28th December 2024 21:46:18

Ok, here I go again talk about this topic that EVERYBODY knows about, every player hates the system and absolutely nothing is done about.

I bring here another example for the community discuss :

Today I tried to enchant my cursed epic zz ring , using 30 ores with one character, and 27 with another one. Basically enchanting 19 times. No good.

So let's again for the million time ask the Devs , the chances are 16% to go to the epic to legendary too? Why the hell the chance is the same of the normal tier , but the price is 3x ??

And let's talk about some statistics , 16% = on a sampling of 100 tries would result 16 success tries.
I tried almost 20 times, what means 1/5 of 100, which means , 16/5 success = 3 success tries.

So, if I should got at least 3 "success enchants" how can I enchanted all these ores and got NOTHING??

And we have hundreds of other examples even more absurds , players wasting 100 + ores and don't enchanting to legendary.

We need more transparency and a more fair enchanting system. Please guys, help me with your examples , we need to call the staff attention to change something, the current system SUCKS.
Valisco
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Elysium
Level 631
Warrior
24
25
42K
28th December 2024 22:12:55

I've spent more than 50 ores and I couldn't get legendary, this system is unfair or buggy, this makes no one want epic items either, there should be more transparency in enchantment, or there should be a way to remove the epic enchantment
Askja
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Elysium
Level 1206
Warrior
S9
S8
S7
S5
24
25
148K
29th December 2024 10:04:04 (Last edited 29th December 2024 10:04:49)

Quoting Buster Bunny:
And let's talk about some statistics , 16% = on a sampling of 100 tries would result 16 success tries.


That's is not exactly true. You are speaking of average result, meaning that if you calculate your rate of success after a really lot of tries, you have great chance to obtain a number close to 16% (it's the so called "law of large numbers").

100 is barely large enough, but it's true that you have great chance to obtain between let's say 12 and 20 success (here I didn't calculate precisely).

Another example, assuming a 16% success rate, you can miss 20 times in a row, but probability of such event is pretty low : 3% (in details : (0,84)^(20)=0.03).

I could say a lot about maths ruling such random process, and I could give several serious proposals to fix things, but as you (and me) wrote elsewhere, we players need to know what are the true rates from epic to legendary, and I won't waste my time as long as rates stay secret.
Buster Bunny
Player

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Elysium
Level 402
Warrior
S7
S5
24
31K
23rd January 2025 05:11:51

Well, I think we have already a lot of arguments and community statements to show to the staff about this matter.
Where is the staff proposal? We need some answers please =/
Testiajo
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Elysium
Level 472
Ranger
15K
8 days 9 hours ago

39 fails for my devilish quiver without success ( got it as an epic from reward chest. lucky me)
i also happened to get EPIC noble zezenian gauntlets from the level 300 dungeon.
GG?
Ilj
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Pharos
Level 546
Ranger
24
25
11K
7 days 20 hours ago

I'm suffering a lot because of this.

Recently I decided to collect 300 ores. It took me a year to gather ores and spend money on dungeon tickets, which are very expensive, on Pharos (approximately 10 million each - 3 billion invested).

You probably already know the result of the enchantments, right? It was very sad for me.

I gave up on enchanting items and making them perfect because it became somewhat traumatic for me.

I don't intend to say much more, but I think this should be urgently reviewed.
Rokkekrollek
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Pharos
Level 763
Warrior
S8
24
54K
7 days 15 hours ago

Quoting Testiajo:
39 fails for my devilish quiver without success ( got it as an epic from reward chest. lucky me)
i also happened to get EPIC noble zezenian gauntlets from the level 300 dungeon.
GG?


39 got damn... >:(.
That even beats my worst... I did 36 tries on my hellish epic -> legendary.

Also dont forget how many billion kk's we throw on zezenian coins locking stats on the stuff we try to improve.

The enchantment system is balls deep craziness.
Methanol
Player

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Zera
Level 12
Mage
5 days 12 hours ago

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