Tokan Sado Player ![]()
Pharos
Level 1040
Warrior
S2
42K
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11th October 2022 03:43:52 (Last edited 11th October 2022 03:45:25)
Hi guys I have been working on my bestiary since it came out, but slowly Im losing the motivation to work on it because there is no benefit besides the achievements.
So here are my toughts on what could be done, to make it a useful feature in the game and encorage people to work on it. *Make bestiary bonus individual and improve it, lets face it zezenia isnt a great game to team hunts 80-90% of time people boost to hunt by themselves or somebody has to sponsor it for everyone. - Change debuff for damage increasing only to whom that boosted the creature - Keep experience bonus individual - Change elite buff rate for loot increasing boost, similar to a luck potion, elite boost nevers works as supposed. - Change Bosses buffs from exp to respaw speed, I would love to kill some bosses but I can't stand on the 12 minutes wait. - Cut off the broadcasting message from boosting. * Lower the costs of the buffs since its individual to 1/3 or 1/4 of what it is right now, it could be adapted to the creatures, like dracolich 4>2 but chenoo 19>6 or 7 per boost - Change it, so people need to master it before boosting the creatures, reward people that rehunts the same monster - Optional make a 4th star on the bestiary * Reward people that works on bestiary doing a tear boost if the person has: 00-10 creatures mastered, when they boost, their bonus are on 10%; 11-25 creatures mastered, when they boost, their bonus are on 15%; 26-50 creatures mastered, when they boost, their bonus are on 20%; 51-100 creatures mastered, when they boost, their bonus are on 25%; Breake point 101 + creatures mastered, when they boost, their bonus are on 30%; Benefit This will not only rewards RPGers, but also cut slower the early game on season servers. Also it will incorage people to explore other hunts! By the other hand, some creatures need a rework on bestiary like wolves, bugs, crabs, low tier orcs and elves, 1k kill is too much, we only face them on early hunts for a short time, they should be reduced to 250-500 at least if not to 100 kills to master. To my fellow friends players, feel free to drop your ideas aswell. |
Gremar Player ![]()
Elysium
Level 10
Ranger
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11th October 2022 13:09:07 (Last edited 11th October 2022 13:09:40)
I like the idea of buffing the server.. you can create one more type of buffing in the bestiary, one as it is now and one with a lower cost where only you benefit from the buffing
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