Riccoshea Player ![]()
Platon
Level 21
Ranger
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9th December 2013 21:09:54
Hello,
I was directed to the proposal boards by a GM, Kurtius, in order to air my grievances with the current system directed towards giving those who pay more a larger advantage. I am a new player and have found that this game has a terrific community. There are lots of places to level, many friends to make, and a very dynamic way of ascertaining wealth, experience, and levels. Players who choose to purchase premium accounts gain access to new areas, new monsters, and a large variety of quests. Unfortunately, the developer decided to take another step in an attempt to increase profit and offer in-game items, particularly with respect to blessings, in exchange for real life currency. A new player's value of money may vary greatly from that of an experienced player's: a few thousand gold on a new player could mean millions of gold on another. This being said, losing 10k to a random pk team would be devastating, though luckily there is a blessing system! All this player must do is pay 30k, three time the amount they afraid of losing, as well as ten premium cards, real life currency spent to ensure that their in game character has a fair chance. Of course, once they die again (which, surely they will), they must continue to spend this hefty amount. Players are asked again and again to dedicate their money to a game with no assurance that their investment will be paid back. New players are put at a sever disadvantage by the current blessing system. Additionally, I hope that I am making myself clear in saying that there is something inherently wrong with offering in-game benefits such as this for real life currency. I PROPOSE 1) Changing the blessing price system so that players of lower level are able to purchase this service for a lower price than high level players. 2) Completely remove the premium-card deductible currently in place for blessings. OR 3) Have blessings be a one-time payment where, if the player were to die they would not lose their items or their blessings. I would hate to see such a great game slowly turn into a system created to maximize profits. If you put your profits before your customers, you will surely lose both. |
Thane Player ![]()
Elysium
Level 163
Mage
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9th December 2013 21:15:12
The premium is needed to keep the game alive, they need to make cash with it.
Everybody is able to buy premium cards with in-game cash, maybe not on the early levels but i am sure it wont be a problem after some levels, this is a thing zezenia has better than other games, you will only use cards whenever you want to and cards are tradeable, i think the system may stay the same and it would be even better if theere were more uses to premium cards, it moves the economy. |
Durius Player ![]()
Platon
Level 16
Mage
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9th December 2013 21:20:55 (Last edited 9th December 2013 21:23:32)
Something I want to clear up, I'm not a GM but a regular Sage (Tutor) . You were trying to give out your opinion in support channel, I only suggested to do it via forum or sending an e-mail to the staff.
Anyways, it is always appreciated newcomers giving out their opinion/input to help on the improvement of the game. Good luck. On-Topic: @Riccoshea This was basicly what I explained to you on support channel. Quoting Thane: The premium is needed to keep the game alive, they need to make cash with it. Everybody is able to buy premium cards with in-game cash, maybe not on the early levels but i am sure it wont be a problem after some levels, this is a thing zezenia has better than other games, you will only use cards whenever you want to and cards are tradeable, i think the system may stay the same and it would be even better if theere were more uses to premium cards, it moves the economy. Agree with Thane. |
Kalnas Su Jo Puse Player ![]()
Platon
Level 16
Ranger
|
9th December 2013 21:32:05 Quoting Riccoshea: Hello, I was directed to the proposal boards by a GM, Kurtius, in order to air my grievances with the current system directed towards giving those who pay more a larger advantage. I am a new player and have found that this game has a terrific community. There are lots of places to level, many friends to make, and a very dynamic way of ascertaining wealth, experience, and levels. Players who choose to purchase premium accounts gain access to new areas, new monsters, and a large variety of quests. Unfortunately, the developer decided to take another step in an attempt to increase profit and offer in-game items, particularly with respect to blessings, in exchange for real life currency. A new player's value of money may vary greatly from that of an experienced player's: a few thousand gold on a new player could mean millions of gold on another. This being said, losing 10k to a random pk team would be devastating, though luckily there is a blessing system! All this player must do is pay 30k, three time the amount they afraid of losing, as well as ten premium cards, real life currency spent to ensure that their in game character has a fair chance. Of course, once they die again (which, surely they will), they must continue to spend this hefty amount. Players are asked again and again to dedicate their money to a game with no assurance that their investment will be paid back. New players are put at a sever disadvantage by the current blessing system. Additionally, I hope that I am making myself clear in saying that there is something inherently wrong with offering in-game benefits such as this for real life currency. I PROPOSE 1) Changing the blessing price system so that players of lower level are able to purchase this service for a lower price than high level players. 2) Completely remove the premium-card deductible currently in place for blessings. OR 3) Have blessings be a one-time payment where, if the player were to die they would not lose their items or their blessings. I would hate to see such a great game slowly turn into a system created to maximize profits. If you put your profits before your customers, you will surely lose both. Riccoshea, you are as dumb as a tree. The way you think is so retarded that it makes me punch my cat into its face as long as I read your lines, I will type fast to save my cat. You are not forced to buy blessings, keep loosing your studded armors. Believe me, it hurts more for high lvls to lose blessings than it hurts for u to lose item worth 100gp. If the price of Blessings would be lowered, every low lvl would wear full rares with so little loss when they die. If you don't want to donate, keep grinding money from monsters and buy cards from players. Theres always supply of them. For better humanity, Kalnas |
Ik Van Zewall Player ![]()
Platon
Level 14
Mage
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9th December 2013 21:38:31 (Last edited 9th December 2013 21:42:06)
As Thane said, this is a game for us, but it's a job for the developers. They spent time with this, they dedicated not only time, but effort to make it and keep it running, so of course they will need to profit from it.
Quoting Riccoshea: I PROPOSE 1) Changing the blessing price system so that players of lower level are able to purchase this service for a lower price than high level players. 2) Completely remove the premium-card deductible currently in place for blessings. OR 3) Have blessings be a one-time payment where, if the player were to die they would not lose their items or their blessings. ----1) MAYBE that can be a good idea. Making a differenciated blessing for every level wouldn't be good, because imagine a blessing priced on 5k for a lvl 10, for example. People would make PK teams of rangers lvl 10 and use war bows to drop high levels, since dieing wouldnt be a problem cuz of the 5k blessings. Being that, I believe that blessing prices should vary from scales:, such as: level 1>50 (15 pcards+10k) 51>75(20 pcards+ 10k) 76> 100 (25 pcards+10k) 101+ (30pcards+ 10k), wouldn't vary. Lowering (but still keeping not so cheap) the blessing prices according to level scales could even incentivate lower levels, that make less money than high lvls, to buy blessings. 2) Of course not, it's one of the ways the owners of the game profit. Since premium cards are tradeable, it doesn't make a difference if blessings are paid in cash or pcards. it'd be even worse to pay them only with cash. 3) WTF, are you serious? A one time paid permanent blessings? LOL If this Staff only wanted to profit, there would be no players banned for 10 years. Look at tibia, premium is normally priced, but Bots ruined the game, people bot to hunt and make money to afford ingame cash to buy premiums and sell ingame cash for RL cash. That's what is messed up. YET ALMOST NOBODY GETS BANNED! They don't ban the botters cuz they think about profit. Zezenia is different. Also, pcards can help you out if you spend some cash right when you start playing, it's a great cash at the right time to boost your lvlign up. If you dont wanna buy pcards with RL cash, you can profit at any level, just gotta know where to go and how to hunt. |
Riccoshea Player ![]()
Platon
Level 21
Ranger
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9th December 2013 21:47:03
You guys have definitely given me a different perspective on things. I still think that it's wrong to charge real life money for in game items, but you are all right that they can be bought with in-game money.
I still think that something should be done about the large flat-price that players of all levels must pay. |
Ik Van Zewall Player ![]()
Platon
Level 14
Mage
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9th December 2013 21:57:59 Quoting Riccoshea: You guys have definitely given me a different perspective on things. I still think that it's wrong to charge real life money for in game items, but you are all right that they can be bought with in-game money. I still think that something should be done about the large flat-price that players of all levels must pay. Itsn't quite high if you analyse the economy in a macro aspect, instead of micro, small. |
Dipsomaniac Player ![]()
Pharos
Level 20
Mage
S7
13K
|
9th December 2013 22:05:35
There is a simple answer to this, NO.
It would only make low lvl pkers be able to use the best items etc etc... So NONONONO. You are a lvl 20 ranger, only use things you are prepared to loose. " This being said, losing 10k to a random pk team would be devastating, though luckily there is a blessing system! All this player must do is pay 30k, three time the amount they afraid of losing, as well as ten premium cards " Why even use blessing if you only use items worth max of 10k? Not worth it.. Blessings are for people who use better eq then a stupid beetle armor and composite bow... |
Derp Player ![]()
Pharos
Level 252
Mage
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9th December 2013 22:35:12
Hello everyone I will have a little input on this even though there will be a lot of negative posts as usual :D
I think this game is on the verge of a (Pay 2 Win) model with all the new features that get added come with a premium card cost, like Osvald that dude must be Irish cause he drinks premium cards, also the blessing system along with the new talent system. I know they need to make money but I'm 100% sure they make quite a bit of profit from it. In the last 2 months I've bought 590 premium cards (Barely sold any, 50 at most) which has cost around €100 for 2 months. I know mages who have spent a lot more as it's harder for them to profit. To all the people saying you can buy in-game that has got to be aimed more towards warriors as I've only recently started making profit, and I would dread to think what mages are like. |
Gerezij Tumak Player ![]()
Platon
Level 19
Mage
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9th December 2013 22:36:56 (Last edited 9th December 2013 22:37:43)
NNOOOOOOOOOOOOOOOOOOOB
IF U DONT WANT TO LOSE ITEMS SO TIBIA IS PERFECT GAME FOR U BUT NOT ZEZENIA! WE DONT NEED PEOPLE LIKE U WITH STUPID PROPOSALS LEAVE THIS FORUM NOOB! |