Baltas Player
Pharos
Level 362
Mage
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13th December 2016 12:08:33 Quoting Lion The Warmaster: Quoting K-Zodron: So I decided that Pharos will feature death loss once again, which some changes to the original system: - Blessing/item loss will remain PVP only - Losses are 1% free accounts and 0.5% premium accounts, for all of level, skills and magic level - Death loss recovery price will be slightly lowered to account for the lowered losses. The death loss might be re-enabled on Platon, Everath and Elysium in the near future as well. Good to hear. How much was the death loss before? In percent. Is good K-Zodron, maybe it is too low but better than nothing, thanks for hear us. Very good news. It was 2% for free accounts and 1.5% for premium. Since everyone is premium. especially when fighting, death loss is lowered 3times. Might be not that bad if frag limit would be highered. If not... server 3x, death loss 3x lower. So dieng once in this server will hurt your exp grinding time 9times less. Happy to see K-z semi active. Could we do anything about frag limit now? |
Lion The Warmaster Player
Elysium
Level 143
Warrior
|
13th December 2016 12:10:47 Quoting Baltas: Quoting Lion The Warmaster: Quoting K-Zodron: So I decided that Pharos will feature death loss once again, which some changes to the original system: - Blessing/item loss will remain PVP only - Losses are 1% free accounts and 0.5% premium accounts, for all of level, skills and magic level - Death loss recovery price will be slightly lowered to account for the lowered losses. The death loss might be re-enabled on Platon, Everath and Elysium in the near future as well. Good to hear. How much was the death loss before? In percent. Is good K-Zodron, maybe it is too low but better than nothing, thanks for hear us. Very good news. It was 2% for free accounts and 1.5% for premium. Since everyone is premium. especially when fighting, death loss is lowered 3times. Might be not that bad if frag limit would be highered. If not... server 3x, death loss 3x lower. So dieng once in this server will hurt your exp grinding time 9times less. Happy to see K-z semi active. Could we do anything about frag limit now? Thank you for the explanation Baltas Ye is very lowered... but, better than nothing. Now as u said, better have a higher frag limit |
Huligan Player
Pharos
Level 196
Warrior
|
13th December 2016 12:59:39 Quoting Baltas: Quoting Lion The Warmaster: Quoting K-Zodron: So I decided that Pharos will feature death loss once again, which some changes to the original system: - Blessing/item loss will remain PVP only - Losses are 1% free accounts and 0.5% premium accounts, for all of level, skills and magic level - Death loss recovery price will be slightly lowered to account for the lowered losses. The death loss might be re-enabled on Platon, Everath and Elysium in the near future as well. Good to hear. How much was the death loss before? In percent. Is good K-Zodron, maybe it is too low but better than nothing, thanks for hear us. Very good news. It was 2% for free accounts and 1.5% for premium. Since everyone is premium. especially when fighting, death loss is lowered 3times. Might be not that bad if frag limit would be highered. If not... server 3x, death loss 3x lower. So dieng once in this server will hurt your exp grinding time 9times less. Happy to see K-z semi active. Could we do anything about frag limit now? +1 |
Pecado Capital Player
Pharos
Level 23
Mage
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13th December 2016 13:35:29
Guys, if i understand right, the pvp deaths will still same penalty. But for monsters, we gonna have a 3x lower loss. Thats just fine, because people wont suicide for free anymore. So we have reach or goal, for now
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Valfarxilero Player
Pharos
Level 150
Ranger
|
13th December 2016 13:50:23
Increase frags limit with the higher price of black skull payment :)
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Lion The Warmaster Player
Elysium
Level 143
Warrior
|
13th December 2016 13:55:15 (Last edited 13th December 2016 13:56:40) Quoting Pecado Capital: Guys, if i understand right, the pvp deaths will still same penalty. But for monsters, we gonna have a 3x lower loss. Thats just fine, because people wont suicide for free anymore. So we have reach or goal, for now Not exactly. Quoting K-Zodron: So I decided that Pharos will feature death loss once again, which some changes to the original system Quoting K-Zodron: - Blessing/item loss will remain PVP only When we die by monster we will not loose bless or any item. Quoting K-Zodron: - Losses are 1% free accounts and 0.5% premium accounts, for all of level, skills and magic level Both, for PVP and PVM Quoting K-Zodron: - Death loss recovery price will be slightly lowered to account for the lowered losses. I think this should be as the original... cause the loss of exp/skills is already decreased Quoting K-Zodron: The death loss might be re-enabled on Platon, Everath and Elysium in the near future as well. Awyeah! |
Agron Player
Pharos
Level 593
Warrior
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13th December 2016 14:01:44 Quoting K-Zodron: So I decided that Pharos will feature death loss once again, which some changes to the original system: - Blessing/item loss will remain PVP only - Losses are 1% free accounts and 0.5% premium accounts, for all of level, skills and magic level - Death loss recovery price will be slightly lowered to account for the lowered losses. The death loss might be re-enabled on Platon, Everath and Elysium in the near future as well. So you can still suicide yourself without losing bless or a item.. This will still be an issue for pvp worlds, who cares to spent some money to keep their experience instead of dying to an enemy when u know they will come to kill you. Increase frag limit? 2 each day is simply toooo low, make it like 6-9 unjust before black skull? |
Jullie Vader Player
Elysium
Level 223
Mage
|
13th December 2016 14:07:09 (Last edited 13th December 2016 14:10:33)
I personally think if the server is 3x that the deathloss should also be 3x
if the death loss even be lowered to like 0.5x for example, u will lose just 1/6th of what u usually should lose this is too low... PLEASE KILL ME. I understand for the people fom everath this sounds like a disaster but... I say 3x exp 3x death loss. Also for the frags i have also my own opinion and that follows: I think the frags should be reset every 48 hours: 1st kill = 10min pz 2nd kill = 20min pz 3rd kill = 30min pz 4th kill = 30min pz 5th kill = black+30min pz 6th kill = 30min pz 7th kill = 30min pz 8th kill = 30min pz 9th kill = 14 days ban i still think its the best idea to first fix death loss and then fix the new server to start all fair and right. Withoud game weaknesess and bug abuse. |
Pecado Capital Player
Pharos
Level 23
Mage
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13th December 2016 14:10:41 Quoting Agron: Quoting K-Zodron: So I decided that Pharos will feature death loss once again, which some changes to the original system: - Blessing/item loss will remain PVP only - Losses are 1% free accounts and 0.5% premium accounts, for all of level, skills and magic level - Death loss recovery price will be slightly lowered to account for the lowered losses. The death loss might be re-enabled on Platon, Everath and Elysium in the near future as well. So you can still suicide yourself without losing bless or a item.. This will still be an issue for pvp worlds, who cares to spent some money to keep their experience instead of dying to an enemy when u know they will come to kill you. Increase frag limit? 2 each day is simply toooo low, make it like 6-9 unjust before black skull? Lol people wont suicide, its better try to logout . And i think the option to recovery loss should not be able. |
Lion The Warmaster Player
Elysium
Level 143
Warrior
|
13th December 2016 14:40:02 Quoting Pecado Capital: Quoting Agron: Quoting K-Zodron: So I decided that Pharos will feature death loss once again, which some changes to the original system: - Blessing/item loss will remain PVP only - Losses are 1% free accounts and 0.5% premium accounts, for all of level, skills and magic level - Death loss recovery price will be slightly lowered to account for the lowered losses. The death loss might be re-enabled on Platon, Everath and Elysium in the near future as well. So you can still suicide yourself without losing bless or a item.. This will still be an issue for pvp worlds, who cares to spent some money to keep their experience instead of dying to an enemy when u know they will come to kill you. Increase frag limit? 2 each day is simply toooo low, make it like 6-9 unjust before black skull? Lol people wont suicide, its better try to logout . And i think the option to recovery loss should not be able. Yes they will... Maybe some of the higher levels won't... but me for exemple, I will loose how much of level? The worst actually is the skill. |