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Today we have released a new game patch, addressing mostly the in-game money economy. Naturally we have taken the opportunity to fix some other bugs and shortcomings at the same time as well. As usual, at the end of this post you will find the list of changes we have made. You are required to install or patch the new client version.

Your client should automatically patch itself at your next login. However, if the automatic client patcher does not work for whatever reason, you can of course redownload the client from the website's Download section.

If you come across any bugs, do not hesitate to report them to us via this thread or to support@zezeniaonline.com!

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Have fun in Zezenia,
Zezenia Online Staff

Quoting Changelog 5.5.2:
- Adjusted amounts for low level kill tasks. For example long tasks are now a maximum of 600 kills instead of 900. This will affect experience and gold rewards. Already given tasks are not affected in any way.
- Adjusted house rents according to desirability, based on location. Some houses have rents down 80%, while others have rents up 200%. Please make sure you can afford your new rent to avoid losing your house!
- Adjusted death loss recovery pricing from 450 gold per level to 350 gold per level until 30 and 850 gold per level for levels above 30. For example a level 40 player will pay 350*30+850*10 = 19000 gold.
- Adjusted party mode to always be non-PVP on Elysium.
- Added new collects to Elsa's buy list.
- Added new healing spell animation.
- Added command to exit a house (both #houseexit and #housekick will work).
- Added home temple teleport scrolls on Elysium only. They are buyable for 25k gold each from potion NPCs in Bersund, Karkkila, Vevay and Ben Qarassih.
- Fixed some small bugs with market buy offers and on the map.

- Increased gold drop rate of various newbie monsters.
- Decreased gold drop rate of monsters that normally yield between 700 and 1999 experience by 10%.
- Decreased gold drop rate of monsters that normally yield over 2000 experience (excluding bosses) by 20%.
- Decreased mages' maximum mana and spell costs by approximately 33% (see new mana usages in next post). This change won't affect magic level gaining in any way.
- Adjusted damage negation / mana drain ratio of pyromancer spell Fire Shield to 28% and 12%.
- Increased prices of vials, shots, jars and flasks by approximately 10% (see new prices in next post).
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