Most notable changes include the reduction of training time received from collect tasks, while the exhaust remains the same. The idea is to give players who are actually playing (i.e. completing kill tasks) a slight advantage in the training of skills. We reserve the right to alter or remove this change at a later point. We also added experience gain highscores! The top experience gainer of each world is shown on the front page, and more detailed stats for "Yesterday" and "Last 7 Days" are available on the Highscores page.
If you find any newly occuring problems, do not hesitate to report them to us, for example via e-mail.
Yours,
Zezenia Online Staff
Quoting Changelog 5.4.1:
- Added experience gain highscores to the website.
- Added youtube-tag to the forum.
- Fixed several map bugs.
- Fixed party window scroll reseting to top all the time.
- Fixed death recovery to not work if you died while blue or red skulled, and extended the duration for which taken PVP damage is counted.
- When losing a house, from now on decoration items buyable for gold will disappear instead of being returned to the depot.
- Adjusted azure dragon and ice demon experience (+200 on both).
- Adjusted stats of thunder maul.
- Reduced training reward time by 10% for collect tasks. Note that the exhaust time is not affected.
- Added youtube-tag to the forum.
- Fixed several map bugs.
- Fixed party window scroll reseting to top all the time.
- Fixed death recovery to not work if you died while blue or red skulled, and extended the duration for which taken PVP damage is counted.
- When losing a house, from now on decoration items buyable for gold will disappear instead of being returned to the depot.
- Adjusted azure dragon and ice demon experience (+200 on both).
- Adjusted stats of thunder maul.
- Reduced training reward time by 10% for collect tasks. Note that the exhaust time is not affected.