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Yohio Player
Platon
Level 48
Mage
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26th May 2013 16:45:55 (Last edited 26th May 2013 16:46:11)
Agree with proposall!!!
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The Unknown Player
Platon
Level 92
Mage
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26th May 2013 16:48:58 (Last edited 26th May 2013 16:53:59)
Indeed Dizcow, please guys remember to elaborate on why this would be good for the game!
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Waclaw Player
Platon
Level 26
Mage
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26th May 2013 17:03:42
I agree! This is really needed for zezeni
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Hade Player
Platon
Level 30
Mage
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26th May 2013 17:06:28 Quoting Vee: Well... We could merge all the servers to one. Make copy of map, and it next to old map, so we would have the map 2x, if you know what I mean. Then just make it that all the non-pvpers stays in one map, and all the pvpers stays in one. Sakanrel could be the same, and once you leave there you could choose between non-pvp isle or pvp isle. That way wouldn't be hard to make the new server for pvp-e if it's about the money. But, yeah, I'll sign in once again to this thread, but I try avoid to take a part of this conversation any longer. You probably know why... Awesome idea with the 2 Islands! Its really not about the money this way. Also it could be on all servers then, no merging would be needed. Signed. |
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Anarcho Capitalist Player
Pharos
Level 238
Warrior
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26th May 2013 21:15:39 (Last edited 26th May 2013 21:55:24)
So obviously there's no doubt what big part of community wants... Can you atleast consider it, staff? Do it for tha people!
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The Unknown Player
Platon
Level 92
Mage
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28th May 2013 08:30:02 (Last edited 28th May 2013 08:30:07)
Bump!
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The Highest Player
Elysium
Level 78
Warrior
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28th May 2013 09:51:34
I did read the whole thread, but for some players the game is only about pvp, but it's not for everyone (actually, I think the majority don't think that way). I actually think that it's a good idea for those who enjoy pvp, but it would be hard to be implemented with balance (who cares, right?)
For me, afk skilling is playing, since I need better skills to hit more and defend more. |
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The Unknown Player
Platon
Level 92
Mage
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28th May 2013 13:56:02 Quoting The Highest: I did read the whole thread, but for some players the game is only about pvp, but it's not for everyone (actually, I think the majority don't think that way). I actually think that it's a good idea for those who enjoy pvp, but it would be hard to be implemented with balance (who cares, right?) For me, afk skilling is playing, since I need better skills to hit more and defend more. Hey Highest. Thanks for the replies and i'm sorry if you were offended and I do get what you mean, however what I meant with "biggest majority of gamers prefer pvp" is that if you look on other games it's like that, if you looked on zezenia long time ago it was like that. There's a reason why zezenia pvp-servers are not well populated anymore and it's not cause people don't like pvp. |
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The Unknown Player
Platon
Level 92
Mage
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30th May 2013 14:46:25
Bumping this thread, comon Staff/Community!
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Vee Player
Pharos
Level 92
Mage
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30th May 2013 15:22:12
I would like to gain experience also when killing a player in such a server. About old exp table, I'm not totally sure. I think old exp table with these new monsters/spawns could cause some problems. But, there could be something like totally new experience table, to make it more abrupt. Or atleast I think it would be nice to get easy to 50~lvl, but to get any higher, it would be way harder. So there wouldn't be 150+lvls. Someone could pg hard, get 100+, but not rly any higher. Well, doesn't rly matter what's the high lvl there, but the point is anyway, that there wouldn't be a huge range, like now if there's war, there's people from lvl 40 to 190. If there's 190lvl mage, he can combo 90% of the enemies down alone. So, you prolly get my point to change table to have range more like 30-100lvls.
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