Zol
Player

Outfit
Platon
Level 36
Ranger
29th January 2012 11:51:58

the pay of the red name is a very cheap.

lvl 6-30---- pay 40k.
lvl 31-51 ---pay 60k.
lvl 52- 70---pay 90k.
lvl 71- 90---pay 110k.
lvl 91+ ---pay 140k.
Geltharia
Player

Outfit
Tipitaka
Level 17
Mage
29th January 2012 11:57:34

I actually agree in this.
Lenioo
Player

Outfit
Tipitaka
Level 32
Mage
29th January 2012 12:25:26

The amount of gp you have to pay for your red name is either too high or too low, it was already proposed and Hyuga said they will change it in the future. But, of course, it would be nice if they would change it with the next update. 50k is too much for lvl 30 but for lvl 150 it`s nothing...

Player

Outfit
Level
29th January 2012 12:32:23

Agree............
Madhouse
Player

Outfit
Elysium
Level 180
Warrior
29th January 2012 12:41:32

And make mages even more expensive? Lvl 90 mage is probably as rich as lvl 50 warrior (if he doesn`t buy pcards for money) so why should the mage have to pay more?

You all think about redname as of 1x thing and that makes it look cheap, but if you have to pay it few times in a week, it gets very expensive.
Vee
Player

Outfit
Pharos
Level 92
Mage
29th January 2012 17:33:33 (Last edited 29th January 2012 17:36:25)

Quoting Rebecca Black:
And make mages even more expensive? Lvl 90 mage is probably as rich as lvl 50 warrior (if he doesn`t buy pcards for money) so why should the mage have to pay more?

You all think about redname as of 1x thing and that makes it look cheap, but if you have to pay it few times in a week, it gets very expensive.


The problem ain't in red name, but overall the war system. Now when you fight and frag a lot in war, it feels like you get punished for being top fragger in war, even it should be positive. And, we all know that dying normally is like nothing in war, you can go there, die 3x and next day you have gotten exps back. But, if you take red name and die ones, it's like the worst thing in game. Also, red name is just perfect as 50k to low lvls, but, it could be bit raised for higher levels AND then there should be finally the damn war system and in my opinion old 4% exp lost as it used to be back then, if I'm not totally wrong, should be just perfect.

E: And would love to see something bonus for being like top fragger in war or something. (like if someone got +5 frags more than 2nd), he would lose only normal exp percent when dying once, after dying he would lose that "bonus" or smth.. Or just something small dmg or defense bonus in pvp.

And at the end. Red name is punishment for random player killers and power abusers, so let's keep it as that way. But, war is totally different word and it shouldn't have anything to do with red name.