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Kociaziuri Player
Pharos
Level 93
Warrior
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4th January 2012 08:34:55
5% is nothing really, it wouldnt attract ppl to buy premium cards. Go higher, maybe it doesnt have to be a constant exp boost? ( sorry , but tibia's system is quite good at this point)
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Player
Level
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4th January 2012 08:50:58 Quoting Vee: Quoting Aiam: Quoting Nuttyrob: Personally I dont like the idea that much and would prefer if this did not happen to keep leveling hard, but if you do decide to incorporate this into the game anything more then 5% would probably ruin the game a little. Agree. Agreed with this. Sorry, but not everyone is like you, guys who can exp almost all day to be good. I am sure most of players hate this hard lvling and most of players prefer our old exp tabele and monster exp but there is no chance to have it back so +5 or even +10 % exp when you are premium is really great idea. It wouldnt ruin the game but just make it a bit easier for everyone. You, no lifers would have some exp more or if your goal is X exp you would have some more time irl to talk with family or something, becouse when I look at some guys I really think they lost relationships with family. |
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Baltas Player
Pharos
Level 362
Mage
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4th January 2012 11:24:36
Reaven, they wouldnt spend "saved" time with their families. Whey would just take more exp...
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Raziiell Player
Platon
Level 94
Mage
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4th January 2012 12:31:23 (Last edited 4th January 2012 12:34:50)
agree with 10% another way to not wasting the premium time, as cipsoft do lol
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Baltas Player
Pharos
Level 362
Mage
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4th January 2012 13:10:19 (Last edited 4th January 2012 13:14:54) Quoting The Fog: I agree but should be 10% and less skills lost when die :D And I don't agree with that lower skill loss. |
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Was Dizcow Player
Platon
Level 25
Mage
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4th January 2012 16:04:54
Imo it's a good idea the premium players should get more exp, then more players buy pcards and if players buy pcards Zezenia get more cash and can use it on advertise(to get more players), on servers(to get the freeze and lagg away.) and on this way we can get Zezenia grow together so it's a step i right direction.
So it's a very good thing to do for the game i think hyuga, 10% more exp i think will be good, maybe new premium heal spell for Rouge,Marksman and Barbarian and locate spell to all vocation with premium so u can find ppl when u battle matter what vocation you are. Best regards Fjortis Hunter! |
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Bumble Bee Player
Platon
Level 6
Warrior
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4th January 2012 17:03:54
Yea, why not? -.*
(isn't too short now xD) |
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Skorilieeeloei Sage
Platon
Level 25
Warrior
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4th January 2012 17:08:55
I like ;)
<Short> |
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Nuttyrob Sage
Platon
Level 74
Ranger
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4th January 2012 17:55:40 Quoting Reaven: Quoting Vee: Quoting Aiam: Quoting Nuttyrob: Personally I dont like the idea that much and would prefer if this did not happen to keep leveling hard, but if you do decide to incorporate this into the game anything more then 5% would probably ruin the game a little. Agree. Agreed with this. Sorry, but not everyone is like you, guys who can exp almost all day to be good. I am sure most of players hate this hard lvling and most of players prefer our old exp tabele and monster exp but there is no chance to have it back so +5 or even +10 % exp when you are premium is really great idea. It wouldnt ruin the game but just make it a bit easier for everyone. You, no lifers would have some exp more or if your goal is X exp you would have some more time irl to talk with family or something, becouse when I look at some guys I really think they lost relationships with family. First off, my problem isnt the 5% increase in exp and to be honest if they implemented this i couldnt care too much. But this is only step one in the cry babies victories "boo hoo this game is too hard" blah blah blah i lose to much when i die, Its to hard to level. same shit happened to tibia my friend and I would hate to see it happen here. Lastly, just because people are high levels or higher then you dosent make them a "no lifer" maybe they dont waste all day trying to pk noobs for noob equipment or sit around the depot talking for 5 hours a day and instead they decide to go on hunts. and this 5% increase in experience would not help low levels who barely level to begin with it would benefit higher levels who actually go out and level when they are online. and maybe you should stop making exp goals and worry about getting a certain level and just have fun with the game. |
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Yohio Player
Platon
Level 48
Mage
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4th January 2012 19:10:52 (Last edited 4th January 2012 20:02:19)
NUtty if you consider hunting orcs for 5 hours hard ok
Its not that its hard sake its just really boring and no sense in doing it everyday. BTW it's sad that almost all the skilled players in Tip atm are low levels, i wonder why that is? zzzzzzzz GM EDIT: Watch your words, last warning. |