1 2 3 4 5
... 
Last »
This thread has been locked by a moderator.
Picke Normy
Player

Outfit
Tipitaka
Level 1
Ranger
12th December 2010 15:45:14

A long time I wait for another game (about 3 years), which many here have played in some test-server, and till today, the game has not yet been released for the players .. But with time, I realize that there remained only dreams.
Zezenia is realizing that everything I ever dreamed ! '-'
I know that the work is hard, and that free time is small and there are few people who offer to help. But, oddly enough, you are evolving in an impressive way .. Thanks for all those days of fun I had \o/
I loved the ideas, including those of "PvP / Trainning / Quests / Themas" .. I think it would be an excellent outcome if there was a shift in the trainning, of course, percentage change in deaths as well (skills).
And.. congratulations for the effort and time spent (Staff)
Please, give us the reset's date ! =B
Thanks Hyuga, well done thread. xD

Cyaaaa

Love you all

Katatau.
Leozinhorox
Player

Outfit
Elysium
Level 13
Warrior
12th December 2010 16:03:24

Nice, i liked.

Just to you know, i will support in everything that you do.

bye.
Raio
Player

Outfit
Platon
Level 10
Warrior
12th December 2010 20:12:48

OK
Your ideas to update are great and really made me understand the reason for the reset.
I'm still sad to lose all my work in the game.

But now what happens, everybody stops playing and waits for the update\reset?
Or kill each other for fun while the update did not happen?
Many people (or just me) don't know what to do now, I haven't more objective.
Princess
Player

Outfit
Platon
Level 13
Ranger
12th December 2010 22:03:14

Quoting Hyuga:

@Princess
As I said, there's something I didn't mention but you'll notice. Guaranteed. :)


Is it something that is already in-game or something that will be there after reset ? ;o

The only thing I've really noticed recently is the fact that you CAN stand on the same spot as another player but there are some certain conditions that I don't really know yet xD
Kyll
Player

Outfit
Platon
Level 11
Mage
13th December 2010 02:49:55

I just hope the next update, the gms do not interfere on our game.
main exemple : if you kill the friendly gm, or something, always invent a reason to ban it.
The single problem this game it's
Narghus
Player

Outfit
Platon
Level 1
Mage
13th December 2010 02:54:20

I wonder when it will be reset, because we want to play normally.

Thanks.
Piotreqq
Player

Outfit
Elysium
Level 22
Ranger
13th December 2010 13:40:47

1)At last, the description I was wondering about will come true! (look description of Zezenia)

2)Herbalism could exist as a single skill, how greater skill how better the luck to get an item (or more of them) and picking time would also grow shorter. But that`s all (I think) can be done for herbalism so yeah, it would be difficult to have it as a single skill.

3)Good said! Longer fights between players, and will depends more and more on skills of the player himself, not his charater`s.

4)I don`t like loosing skills, someone proposed that you could loose skills when you die, but when you recover your lost level the skills would come back. That would also prevent low leveled characters with huge skills.

5) If I`m not wrong there is a solution for`paradoxing`. For example 2 players are standing close to each other, one of them sees and NPC, the other one a bunch of orcs that he can kill. But that would be weird and would cost much time.

6) Since we will have a reset I won`t play on a ranger anymore. I would like to choose a mage. But the question is; what are you guys planning to do with the subclasses (I`m talking about pyromancer and warlock). I don`t know which one should I choose. Will warlock get some summon spells, will pyromancer get some more areal spells or something else, etc?
Rakka
Player

Outfit
Platon
Level 27
Ranger
13th December 2010 18:19:08 (Last edited 13th December 2010 18:21:14)

I seriously disagree with losing skills and magic level, since in Zezenia dying in less than 1 second happens every time, everyone dies so easily, specialy with the mage's overpower (Hitting over 1K in 1 second, at level 60)

Proposal: Leave the mage's combo this way, loading a spell and releasing it but dont let them release the spells in the same second as the other one, maybe adding a delay of 0.5 ~ 1 second between each damage, making the mages able to heal and hit at same time :D
Samkiud
Player

Outfit
Platon
Level 32
Warrior
13th December 2010 18:36:19

Any improvment to the party exp distribution? That really drives me mad, is not at all beneficial to hunt in group...

What about to add +20% -per each member- to the total exp to share in party?
Rakka
Player

Outfit
Platon
Level 27
Ranger
13th December 2010 22:16:01

Quoting Samkiud:
Any improvment to the party exp distribution? That really drives me mad, is not at all beneficial to hunt in group...

What about to add +20% -per each member- to the total exp to share in party?

Sounds flyffish '-'
1 2 3 4 5
... 
Last »