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Snirfman Player
Elysium
Level 62
Warrior
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How about: Being PKed will make someone lose less xp Being killing by a monster means normal loss? This makes more sense to me than changing the %'s |
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Nuttyrob Player
Platon
Level 72
Ranger
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Quoting Snirfman: How about: Being PKed will make someone lose less xp Being killing by a monster means normal loss? This makes more sense to me than changing the %'s This is exactly what Tibia did and one thing that severely ruined the game and if anything it should be dieing my monsters is a normal exp loss and being killed by players is a slightly higher exp loss so that wars dont last forever and killing people will actually mean something. |
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Valos Player
Tipitaka
Level 25
Warrior
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Quoting Nuttyrob: Quoting Snirfman: How about: Being PKed will make someone lose less xp Being killing by a monster means normal loss? This makes more sense to me than changing the %'s This is exactly what Tibia did and one thing that severely ruined the game and if anything it should be dieing my monsters is a normal exp loss and being killed by players is a slightly higher exp loss so that wars dont last forever and killing people will actually mean something. Makes sense. CIP thinks: the more people you died by, the less chance you had so less exp. should be lost, whereas if killed by just some people, they think; you had more chance of surviving so if you did die, "you are just a noob" and should lose more exp. But I agree with what you say, wars last forever and even with a war system, it will only make a tiny difference when having unlimited kills, because the death penalty is too low to notice notable effects by death, such as losing many levels. |